I'm confused about the coordinate.column and coordinate.row used in the code swift plyground provided below. How was column and row accssed when I didn't instantiate the instance coordinate? If the for loop insatntiate coordinate, how was it instantiated when allcoordinates or world.allPossibleCoordinates are not a type? (There are no parathenthesis around world.allPossibleCoordinates...)
let allCoordinates = world.allPossibleCoordinates
var blockSet: [Coordinate] = []
//#-editable-code Tap to enter code
for coordinate in allCoordinates {
// Check for coordinates with a column > 5 OR a row < 4.
if coordinate.column > 2 && coordinate.row < 5 {
// Append coordinate to blockSet.
}
}
In Swift
, the for in
loop works a bit differently than a for
loop in other languages. A for in
loop strides over a range (I'm assuming allCoordinates is strideable). In the provided example, if the variable allCoordinates is a strideable range, the loop will go through every single item in that range assigning each value to coordinate
per iteration. For more information, have a look at Apple's Documentation
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.