By using an octree I get an array of faces that is close to an object. How can I ray cast to them. I can only find how to ray cast to a mesh, line or point?
If you're using threeoctree , you do the following:
// get the faces using octree search
var octreeObjects = this.octree.search( raycaster.ray.origin, raycaster.ray.far, true, raycaster.ray.direction );
// find the intersections only with the faces you found
var intersections = raycaster.intersectOctreeObjects( octreeObjects );
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