I have a subclass of AVPlayerViewController that I want to add my custom controls on it. I successfully added my custom controls on top of the AVPlayerViewController. However, these controls are only responsive for a short time. After a few seconds, clicking any of the button won't trigger the touchUpInside event.
Below is the code I'm using:
class LSPlayerViewController : AVPlayerViewController {
private var btnPlay : UIButton!
func addControls() {
self.showsPlaybackControls = false
//PLAY BUTTON
let btnPlayRect = CGRect(x: 0, y: 0, width: 19, height: 25)
btnPlay = UIButton(frame: btnPlayRect)
btnPlay.center = self.view.center
btnPlay.setImage(#imageLiteral(resourceName: "PauseIcon"), for: .normal)
btnPlay.addTarget(self, action: #selector(self.playButtonTapped(sender:)), for: .touchUpInside)
btnPlay.alpha = 0
btnPlay.isUserInteractionEnabled = true
self.view.addSubview(btnPlay)
}
func playButtonTapped(sender: UIButton!) {
if sender.isPlayIconOn == true {
sender.setImage(#imageLiteral(resourceName: "PauseIcon"), for: .normal)
self.player?.play()
} else {
sender.setImage(#imageLiteral(resourceName: "PlayIcon"), for: .normal)
self.player?.pause()
}
}
I solved the issue by adding the following two lines alongside the addSubview function:
self.addChildViewController(playerViewController)
playerView.addSubview(playerViewController.view)
playerViewController.didMove(toParentViewController: self)
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