I am using Xamarin Forms to create my mobile application. I downloaded the XamarinAudioManager package to play the MP3 files and am using this line of code to set the path.
Audio.Manager.SoundPath = "/Users/TaylorWong/Projects/test/test/Sounds";
The files play on the iPhone simulator on my computer, but not on my actual iPhone. I am having trouble with the audio file path. I don't think the files are being accessed even though I have them saved in the iOS Resources folder, within a Sounds folder, in Visual Studios as well as my computer. Any suggestion would be greatly appreciated!
I'm not sure how XamarinAudioManager works but I think You have to add the files to Resources folder and just set the name of the mp3 file, be sure that your files have the build action = bundle resources.
Audio.Manager.SoundPath = "YourFileName.mp3"
if you have sub-folder use like this
Audio.Manager.SoundPath = "subfolder/YourFileName.mp3"
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