func experiment() {
print ("I am inside the function")
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
SKAction.run({self.experiment()})
}
Don't see the print happening.
That works, it will do nothing. All you are doing in that case is creating an action that runs a function. Since it does nothing, the action is released.
Now what you meant to do was run the action on the scene
run(SKAction.run({experiment()}))
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