i'm trying to create an android app what starts as simple app after changes to a scene in GearVR.
I'm working in Unity 5.6. I tried to activate/disable VR support from code, but it doesn't switch in runtime.
So, is there a method to do this?
Thx.
This is not available in GearVR at the moment but Oculus has a plan to support dual-mode (VR and Non-VR) in future.
Follow this thread for updates.
However, switching between VR and Non-VR mode is possible in Google VR.
Hope this helps :)
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