I am trying to make an UIButton
programmatically with an icon and a title (as default, icon should be on the left next to the title). However, the icon is quite big in size so when I use myButton.setImage()
the icon stretches and takes up the entire button, the title also disappears.
imageEdgeInsets
but it does not make the title appear.
So is there any way to make the icon smaller (maybe .scaleToFit
) and the title appear again?
If not, how small the icon (relatively to the button) should I export?
Try adding this extension to UIImage
:
extension UIImage {
func resizeToBoundingSquare(_ boundingSquareSideLength : CGFloat) -> UIImage {
let imgScale = self.size.width > self.size.height ? boundingSquareSideLength / self.size.width : boundingSquareSideLength / self.size.height
let newWidth = self.size.width * imgScale
let newHeight = self.size.height * imgScale
let newSize = CGSize(width: newWidth, height: newHeight)
UIGraphicsBeginImageContext(newSize)
self.draw(in: CGRect(x: 0, y: 0, width: newWidth, height: newHeight))
let resizedImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext();
return resizedImage!
}
}
Say you have a 1024x1024 icon that you wish to resize as 40x40. Just do this:
var myIcon = UIImage(named: image)
myIcon = myIcon.resizeToBoundingSquare(40)
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