What I'm looking for seems to be overlapping the scripting and compiling features of Roslyn compiler as such I am confused as to which one I should be using.
I'd like to declare/define variables (and evaluate their values) as I go along and at some point list then perhaps by name/type. Do I need CodeAnalysis package or Compiler for that? and how?
Example:
// I'd like to add the following to my scripting or compilation engine:
int a = 1 + 2;
string b = "some " + a;
// and then get a listing of their names, types, and values:
foreach(var myvar in script.ListVariables())
Console.WriteLine(myvar.Name + " " + myvar.Type + " " + myvar.Value.ToString());
Actually I found the answer and it was quite simple. All I needed was the Scripting engine. To get variables I did something like the last line in the following snippet:
var script = CSharpScript.Create("");
script = script.ContinueWith("int a = 10;");
script = script.ContinueWith("int b = 20;");
var vars = script.RunAsync().Result.Variables;
foreach(var v in vars)
{
Console.WriteLine($"{v.Name}, {v.Type}, {v.Value.ToString()}");
}
The result would be something like:
a, System.Int32, 10
b, System.Int32, 20
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