I found a code for creating a rounded triangle shape. I would like to rotate the whole triangle upside down to resemble the triangle-shaped mark that is usually used in dropdown-select elements.
.triangle { position: relative; background-color: orange; } .triangle:before, .triangle:after { content: ''; position: absolute; background-color: inherit; } .triangle, .triangle:before, .triangle:after { /*width: 7px; height: 7px;*/ width: 30px; height: 30px; border-top-right-radius: 30%; } .triangle { transform: rotate(-60deg) skewX(-30deg) scale(1,.866); } .triangle:before { transform: rotate(-135deg) skewX(-45deg) scale(1.414,.707) translate(0,-50%); } .triangle:after { transform: rotate(135deg) skewY(-45deg) scale(.707,1.414) translate(50%); } /* styles below for demonstration purposes only */ body { padding: 30px; } .triangle:hover { background: red; } .triangle:hover:before { background: blue; } .triangle:hover:after { background: green; }
<div class="triangle"></div>
Also, here is CODEPEN: https://codepen.io/anon/pen/vdNKzX?editors=1100
The triangle in the code I found is made up by connecting 3 smaller pieces that represents different states of the same .triangle
element ( :hover
, :after
and default).
.triangle
, .triangle:before
and .triangle:after
are formed into desired shape by using transform
property, that is a combination of rotate()
, skew()
, scale()
and translate()
functions.
The problem is I am not familiar with the usage of those functions. In fact I think the shape-forming process was done using some paid CSS generator, because I can't imagine anyone to know exactly what values should be inserted into those functions not by trial and error.
Just update the style class .triangle
.triangle {
transform: skewX(-30deg) scale(1,.866);
}
.triangle { position: relative; background-color: orange; } .triangle:before, .triangle:after { content: ''; position: absolute; background-color: inherit; } .triangle, .triangle:before, .triangle:after { /*width: 7px; height: 7px;*/ width: 30px; height: 30px; border-top-right-radius: 30%; } .triangle { transform: skewX(-30deg) scale(1, .866); } .triangle:before { transform: rotate(-135deg) skewX(-45deg) scale(1.414, .707) translate(0, -50%); } .triangle:after { transform: rotate(135deg) skewY(-45deg) scale(.707, 1.414) translate(50%); } /* styles below for demonstration purposes only */ body { padding: 30px; } .triangle:hover { background: red; } .triangle:hover:before { background: blue; } .triangle:hover:after { background: green; }
<div class="triangle"></div>
By removing rotate attribute in the triangle class
.triangle {
transform: skewX(-30deg) scale(1,.866);
}
Try out the snippet below
.triangle { position: relative; background-color: orange; } .triangle:before, .triangle:after { content: ''; position: absolute; background-color: inherit; } .triangle, .triangle:before, .triangle:after { /*width: 7px; height: 7px;*/ width: 30px; height: 30px; border-top-right-radius: 30%; } .triangle { transform: skewX(-30deg) scale(1,.866); } .triangle:before { transform: rotate(-135deg) skewX(-45deg) scale(1.414,.707) translate(0,-50%); } .triangle:after { transform: rotate(135deg) skewY(-45deg) scale(.707,1.414) translate(50%); } /* styles below for demonstration purposes only */ body { padding: 30px; } .triangle:hover { background: red; } .triangle:hover:before { background: blue; } .triangle:hover:after { background: green; }
<div class='triangle'></div>
You can use 120deg
instead of -60px
. Means you want to rotate 180deg. -60 + 180 = 120.
transform: rotate(120deg) skewX(-30deg) scale(1,.866);
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