I'm working on a webapp and it includes one part where I draw the graph of a function, the coordinate system is made by Canvas. The problem is, I can not zoom into my coordinate system. I want to make it able to zoom in and out + moving the coordinate system using the mouse. The x and y values should also increase/decrease while zooming in/out.
Could somebody help me with this ?
I searched for some solutions, but I couldn't find anything useful. That's why I decided to ask it here.
Here are my codes:
<canvas id="myCanvas" width="300" height="300" style="border:1px solid #d3d3d3;"></canvas>
<!--Canva startup-->
<script>
// Setup values
var height = 300;
var width = 300;
var zoomFactor = 15;
// --------
var c = document.getElementById("myCanvas");
var xZero = width / 2;
var yZero = height / 2;
var ctx = c.getContext("2d");
// Draw Cord-System-Grid
ctx.beginPath();
ctx.moveTo(xZero, 0);
ctx.lineTo(xZero, height);
ctx.strokeStyle = "#000000";
ctx.stroke();
ctx.moveTo(0, yZero);
ctx.lineTo(width, yZero);
ctx.strokeStyle = "#000000";
ctx.stroke();
ctx.beginPath();
// Draw Numbers
ctx.font = "10px Georgia";
var heightTextX = yZero + 10;
for(var i = 0; i < width; i = i + width / 10) {
var numberX = (-1 * xZero / zoomFactor) + i / zoomFactor;
ctx.fillText(numberX, i, heightTextX);
}
var heightTextY = yZero + 10;
for(var n = 0; n < height; n = n + height / 10) {
var numberY = (-1 * yZero / zoomFactor) + n / zoomFactor;
if(numberY !== 0)
ctx.fillText(numberY * -1, heightTextY, n);
}
</script>
I asked this question before a week, but couldn't get an answer. I hope somebody can help me
Attach the onwheel
event to a function and use the ctx.scale()
function to zoom in and out.
You will probably want to do something like
let canvas = document.getElementById('myCanvas');
ctx.translate(canvas.width/2, canvas.height/2);
ctx.scale(zoomFactor, zoomFactor);
ctx.translate(-canvas.width/2, -canvas.height/2);
To make sure it zooms from the center.
Sorry for any minor errors I'm writing this from my phone.
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