I've managed to get arrows which scroll the overflow of a div on mouseenter
to work. The problem is that the script not only doesn't stop on mouseleave
, but prevents to scroll the div opposite side manually.
JS
function scroll_right() {
var elmnt = document.getElementsByClassName("thumbnails")[0];
elmnt.scrollLeft += 50;
var timer = setInterval(scroll_right, 300);
}
function kill() {
clearInterval(timer)
}
And the arrow
<img class="arrow"
onmouseenter="scroll_right()"
onmouseleave="kill()"
src="https://image.flaticon.com/icons/svg/126/126490.svg">
My idea was that scroll_right
function gets fired on mouseenter
, and the timer
inside of it, gets deactivated on mouseleave
.
You just have to create a global timer variable that will store setInterval() value, so that you can use it to stop setInterval running.
var timer = undefined;
function scroll_right() {
var elmnt = document.getElementsByClassName("thumbnails")[0];
elmnt.scrollLeft += 50;
timer && clearInterval(timer);
timer = setInterval(scroll_right, 300);
}
function kill() {
timer && clearInterval(timer)
}
--------- this is html code
<img class="arrow"
onmouseenter="scroll_right()"
onmouseleave="kill()"
src="https://image.flaticon.com/icons/svg/126/126490.svg">
The timer is set every time the scroll_right
function runs. There will be infinitely many timer running at the some time after a while. You can try using setTimeout
function instead of the below one. Also, the scope of timer is limited to the function in your code.
var timer = undefined; function scroll_right() { var elmnt = document.getElementsByClassName("thumbnails")[0]; elmnt.scrollLeft += 50; if (!timer) { timer = setInterval(scroll_right, 300); } } function kill() { if (timer) { clearInterval(timer); timer = undefined; } }
<div class="thumbnails" onmouseenter="scroll_right()" onmouseleave="kill()" style="width:150px;overflow:auto"> <img class="arrow" src="https://image.flaticon.com/icons/svg/126/126490.svg" width="500px"> </div>
You need to declare timer variable outside function to be used by another function Replace your JS with :
var timer;
function scroll_right() {
var elmnt = document.getElementsByClassName("thumbnails")[0];
elmnt.scrollLeft += 50;
timer = setInterval(scroll_right, 300);
}
function kill() {
clearInterval(timer)
}
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