I have created an Android app with its own launcher icon. It worked well with Nougat. But with Oreo, my icon is replaced by the default Android icon. I have defined ic_launcher.png
and ic_launcher_round.png
in the mipmap resources for several densities.
My manifest contains the following line:
android:roundIcon="@mipmap/ic_launcher_round"
What should I do to make my own icon appear on Oreo ?
For API 26+ default Android application template defines another icon resource folder
mipmap-anydpi-v26
That folder (usually) contains two xml
files ic_launcher
and ic_launcher_round
that match icon resources declared in manifest for API 26+
Content of those files looks like following:
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@drawable/ic_launcher_background"/>
<foreground android:drawable="@drawable/ic_launcher_foreground"/>
</adaptive-icon>
In order to have your icon you also need to change all drawables (in all density buckets) listed there - namely ic_launcher_background
and ic_launcher_foreground
Or you can just delete that folder, in which case android will fallback to using your png icons, but they will not appear as-is and will be commonly drawn on top of white background.
You can read more at: Adaptive icons
Best solution is delete mipmap-anydpi-v26 folder then app will take default icon. In android studio Project mode go to this package
res/mipmap-anydpi-v26
delete it and rebuild and Run Project.
My solution: check res/mipmap-anydpi-v26 folder, then you will see ic_launcher.xml and ic_launcher_round.xml files edit these xml files to point to the actual png file you want to use:
If such png file is not available inside the drawable folder, add it.
That solves the issue.
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