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from canvas.toDataURL() to download the image

I'm trying to download the image from a canvas tag. I get from var image = canvas.toDataURL() base64, and thought that this could be used to create a <a> tag, and adding inside the tag download = "image.png" and href = img and simulate a click. I've googled around, but didn't find quite what I was looking for.

I found an answer actually to this question, lol.

var link = document.createElement('a');
link.href = 'images.jpg';
link.download = 'Download.jpg';
document.body.appendChild(link);
link.click();

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