I am trying to access Mac OS X UUID in cocoa programming using this code.
NSString *uuid = [[NSUUID UUID] UUIDString];
here uuid returns a unique id every time whenever I am accessing uuid, it keeps changing even I am not reinstalling app .I need to know how to access UUID in Mac OS X which will be same whether I am reinstalling app or recompiling, it should remain same.
In Ios i am able to achieve the same by below code.
NSString *iosuuid = [[[UIDevice currentDevice] identifierForVendor] UUIDString];
Here iosuuid returns uuid which will remain same even when I am reinstalling and recompiling my app.
Don't suggest me to use Mac address, which I don't want to access for some purpose in my app.
In case somebody runs into this question looking for simple Objective-C solution - implementation like below worked for me (tested on macOS 11.2):
#import <IOKit/IOKitLib.h>
- (NSString *) getUUID {
io_service_t platformExpert = IOServiceGetMatchingService(kIOMasterPortDefault,IOServiceMatching("IOPlatformExpertDevice"));
if (!platformExpert) return nil;
CFTypeRef serialNumberAsCFString = IORegistryEntryCreateCFProperty(platformExpert,CFSTR(kIOPlatformUUIDKey),kCFAllocatorDefault, 0);
if (!serialNumberAsCFString) return nil;
IOObjectRelease(platformExpert);
return (__bridge NSString *)(serialNumberAsCFString);;
}
For compiling add IOKit
framework:
gcc -fobjc-arc -framework Cocoa -framework IOKit -x objective-c sources/** main.m -o app.bin
You can call this function with as simple as:
int main () {
..
NSString *uuid = self.getUUID;
NSLog(@"uuid: %@", uuid);
..
}
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