game:GetService('RunService').RenderStepped:connect(function()
if ENABLED then
local lol = game.Workspace.Zombies:GetChildren()
local me = game.Players.LocalPlayer.Character
for index, lol in pairs(lol) do
if lol:IsA("Model") then
local AIM = lol:FindFirstChild(_G.AIM_AT)
if AIM then
CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
end
end
end
end
end
end)
How to get the distance between "me" and "AIM"? I've tried everthing.. :/
https://developer.roblox.com/articles/Magnitude This is what it says on the wiki, Here is an Exmaple:
local distance = (part1.Position - part2.Position).magnitude
print(distance) would return the distance (as a value such as int/float)
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