I have a node.js server, which uses express-fileupload to accept images. Now I'm working on the function to upload an image. But I don't want to use < form > since I prefer xhtml request for various reasons, but mainly because I don't want to redirect the user, after he uploads an image.
I have tried reading the picture as dataURI, sending it to the server, decoding it and writing it to a file, which didnt work and seemed to resource intensive and laborious.
//I used the dataString from the callback method and wrote it to a file using fs.writeFile
function dataURItoimage(dataString, callback){
const atob = require("atob");
dataString.replace("data:image/jpeg;base64,", "");
dataString.replace("data:image/png;base64,", "");
atob(dataString);
callback(null, dataString);
}
//User side code
avatarInput.addEventListener("change", (e) => {
const reader = new FileReader();
reader.readAsDataURL(avatarInput.files[0]);
reader.onload = () => {
avatar = reader.result;
tosend.avatar = reader.result;
}
}, false);
uploadButton.onclick = () => {
var request = new XMLHttpRequest();
request.open("POST", "/avatarUpload");
request.setRequestHeader("Content-Type", "application/json");
var tosend = {avatar: ""};
tosend.avatar = avatar;
request.send(JSON.stringify(tosend));
}
Is there a better way to upload an image, which the user can select, to a node.js server?
So I did it this way:
var request = new XMLHttpRequest();
request.open("POST", "/test");
var fd = new FormData();
fd.append("file", avatarInput.files[0]);
request.send(fd);
I created a FormData Object, appended the image, which the user chose in an input called "avatarInput", and send the object to the server. On server side I used express-fileupload to access the file:
app.post("/test", (req, res) => {
if(req.files){
//With the follwing command you can save the recieved image
req.files.file.mv("./file.png", (err) => {if(err)throw err});
}
res.end();
});
You can try this example. It worked for me. I hope it can help you.
Sending dataURL throw Ajax request:
const dataURL = snapshotCanvas.toDataURL('image/png');
$.ajax({
url: 'http://localhost:3000/upload-image',
dataType: 'json',
data: { data: dataURL },
type: 'POST',
success: function(data) {}
});
Receiving request:
router.post('/', (req, res) => {
const base64 = req.body.data.replace(/^data:image\/png;base64,/, "");
fs.writeFileSync(`uploads/images/newImage.jpg`, base64, {encoding: 'base64'});
}
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