I been trying to make a Masonry gallery with a sequential fade-in effect so that the pictures fade in one by one. And there is also a shuffle feature which will randomize the images and they fade in again after being shuffled.
here is the demo and the code:
https://codesandbox.io/s/objective-swartz-tuo1t
When first visiting the page, the animation is correct. However once we click on the shuffle button, something weird happened: There are often some pictures don't fade-in sequentially after the image before them faded in, there is even no fade-in animation on them, they just show up out of order.
The way I achieved this animation is by adding a delay transition based on the index of the image, and use ref
to track images.
first I initialize the ref
let refs = {};
for (let i = 0; i < images.length; i++) {
refs[i] = useRef(null);
}
and I render the gallery
<Mansory gap={"1em"} minWidth={minWidth}>
{imgs.map((img, i) => {
return (
<PicContainer
index={img.index}
selected={isSelected}
key={img.index}
>
<Enlarger
src={img.url}
index={img.index}
setIsSelected={setIsSelected}
onLoad={() => {
refs[i].current.toggleOpacity(1); <--- start with zero opacity images till those are loaded
}}
ref={refs[i]}
realIndex={i}
/>
</PicContainer>
);
})}
</Mansory>
for the every image component
class ZoomImg extends React.Component {
state = { zoomed: false, opacity: 0 };
toggleOpacity = o => {
console.log("here");
this.setState({ opacity: o }); <-- a setter function to change the opacity state via refs:
};
render() {
const {
realIndex,
index,
src,
enlargedSrc,
setIsSelected,
onLoad
} = this.props;
return (
<div style={{ margin: "0.25rem" }} onLoad={onLoad}>
<Image
style={{
opacity: this.state.opacity,
transition: "opacity 0.5s cubic-bezier(0.25,0.46,0.45,0.94)",
transitionDelay: `${realIndex * 0.1}s` <--- add a delay transition based on the index of the image.
}}
zoomed={this.state.zoomed}
src={src}
enlargedSrc={enlargedSrc}
onClick={() => {
this.setState({ zoomed: true });
setIsSelected(index);
}}
onRequestClose={() => {
this.setState({ zoomed: false });
setIsSelected(null);
}}
renderLoading={
<div
style={{
position: "absolute",
top: "50%",
color: "white",
left: "50%",
transform: "translateY(-50%} translateX(-50%)"
}}
>
Loading!
</div>
}
/>
</div>
);
}
}
I used console.log("here");
in the setter function, which will be called for changing the opacity state via refs. There are 16 images, so initially it is called 16 times. But when I clicked on the shuffle button, you can see that it is called fewer than 16 times because some of the pictures show up directly without fading in.
I been struggling with this problem for days and really hope someone can give me some hints.
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