i'm setting my state after calculating it in mouseup and mouse leave event but it's not updating it how to solve in mouseup and mouse leave
Cannot update during an existing state transition (such as within render). Render methods should be a pure function of props and state.
onMouseMove = (e) => {
if (!this.isDown) {
return;
}
e.preventDefault();
var x = e.pageX - this.slider.current.offsetLeft;
var walk = x - this.startX;
this.startX = x;
var z = walk;
var finalValue = this.state.left + (z / 3);
finalValue = Math.floor(finalValue * 100) / 100;
this.setState({ left: finalValue }, () => { });
this.setState({ percent: false })
}
onMouseLeave = () => {
this.isDown = false;
var left = this.state.left;
for (let i = 0; i < 6; i++) {
this.el = 306*[i]
console.log(this.el);
if (left<=this.el) {
this.setState({left:this.el},()=>{})
// return
}
console.log(this.state.left);
}
}
onMouseUp = () => {
this.isDown = false;
this.slider.current.style.cursor = 'pointer';
var left = this.state.left;
for (let i = 0; i < 6; i++) {
this.el = 306*[i]
console.log(this.el);
if (left<=this.el) {
this.setState({left:this.el},()=>{})
// return
}
console.log(this.state.left);
}
}
render() {
return (
<div className="slider-wrapper" >
<div onMouseDown={this.onMouseDown}
style={this.state.percent ? this.goLeftPercent() : this.mouseMove()}
onMouseUp={this.onMouseUp} onMouseLeave={this.onMouseLeave} onMouseMove={this.onMouseMove} ref={this.slider} className="slider-container"> ) }
If I understand correctly you can try the below changes.
Constructor
constructor() {
super();
this.onMouseLeave = this.onMouseLeave.bind(this);
this.onMouseUp = this.onMouseUp.bind(this);
}
Render()
<li onMouseUp={this.onMouseUp} onMouseLeave={this.onMouseLeave} >
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