Welcome messages are cool, but you don't necessarily need them. In my case i have multiple dialog's, with a MainDialog which is suppose to trigger other dialog's.
The issue i am having is ( using bot emulator) that the user has to type something before the main dialog is triggered.
cant we trigger a dialog when members are added? Thanks for reading through:).Here is my entire class:
this bot code, derived from the richcardsbot sample here :
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using HackBot.Dialogs;
using Microsoft.Bot.Builder;
using Microsoft.Bot.Schema;
using Microsoft.BotBuilderSamples.Bots;
using Microsoft.Extensions.Logging;
namespace HackBot.Bots
{
public class RichCardsBot : DialogBot<MainDialog>
{
public RichCardsBot(ConversationState conversationState, UserState userState, MainDialog dialog, ILogger<DialogBot<MainDilaog>> logger)
: base(conversationState, userState, dialog, logger)
{
}
protected override async Task OnMembersAddedAsync(IList<ChannelAccount> membersAdded, ITurnContext<IConversationUpdateActivity> turnContext, CancellationToken cancellationToken)
{
foreach (var member in membersAdded)
{
var attachments = new List<Attachment>();
// Greet anyone that was not the target (recipient) of this message.
// To learn more about Adaptive Cards, see https://aka.ms/msbot-adaptivecards for more details.
if (member.Id != turnContext.Activity.Recipient.Id)
{
var reply = MessageFactory.Attachment(attachments);
//var reply= MessageFactory.Text("The following flight has been cancelled ."
// + " You have a Hotel booking for the Destination."
// + "what would you like to do with the booking ?.");
reply.Attachments.Add(Cards.FirstCard().ToAttachment());
await turnContext.SendActivityAsync(reply, cancellationToken);
}
}
}
}
}
Check the ConversationUpdate activity:
// innderDc is the **DialogContext**
var activity = innerDc.Context.Activity;
// Check activity type
switch (activity.Type) {
case ActivityTypes.ConversationUpdate:
{
if (activity.MembersAdded ? .Count > 0) {
foreach(var member in activity.MembersAdded) {
// do logic
await innerDc.BeginDialogAsync(nameof("yourDialog"));
}
}
break;
}
UPDATE: Try the following:
protected override async Task OnMembersAddedAsync(IList<ChannelAccount> membersAdded, ITurnContext<IConversationUpdateActivity> turnContext, CancellationToken cancellationToken)
{
foreach (var member in membersAdded)
{
// Greet anyone that was not the target (recipient) of this message.
// To learn more about Adaptive Cards, see https://aka.ms/msbot-adaptivecards for more details.
if (member.Id != turnContext.Activity.Recipient.Id)
{
//var reply = MessageFactory.Text("Welcome to CardBot."
// + " This bot will show you different types of Rich Cards."
// + " Please type anything to get started.");
//await turnContext.SendActivityAsync(reply, cancellationToken);
await Dialog.RunAsync(turnContext, ConversationState.CreateProperty<DialogState>(nameof(DialogState)), cancellationToken);
}
}
}
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