I want to create something like this: Output
This is what I've tried so far:
class RoundedShadowCorners {
func shadowTopBar(_ topBar: UINavigationBar,_ offset: CGFloat,_ navigationItem: UINavigationItem){
topBar.isTranslucent = false
topBar.tintColor = UIColor.orange
topBar.setBackgroundImage(UIImage(), for: UIBarMetrics.default)
topBar.shadowImage = UIImage()
topBar.backgroundColor = UIColor.white
let shadowView = UIView(frame: CGRect(x: 0, y: -offset, width: (topBar.bounds.width), height: (topBar.bounds.height) + offset))
shadowView.backgroundColor = UIColor.white
topBar.insertSubview(shadowView, at: 1)
let shadowLayer = CAShapeLayer()
shadowLayer.path = UIBezierPath(roundedRect: shadowView.bounds, byRoundingCorners: [.bottomLeft , .bottomRight , .topLeft], cornerRadii: CGSize(width: 20, height: 20)).cgPath
shadowLayer.fillColor = UIColor.white.cgColor
shadowLayer.shadowColor = UIColor.darkGray.cgColor
shadowLayer.shadowPath = shadowLayer.path
shadowLayer.shadowOffset = CGSize(width: 2.0, height: 2.0)
shadowLayer.shadowOpacity = 0.8
shadowLayer.shadowRadius = 2
shadowView.layer.insertSublayer(shadowLayer, at: 0)
topBar.prefersLargeTitles = true
topBar.topItem?.title = "HJFSKDJKA"
}
}
Problem with this is that this makes the title text be behind the actual NavigationBar and I can only make it come forward if I create a new UIView for the title and try positioning it on the screen, which makes it extremely difficult to be responsive.
offset is view.safeAreaInsets.top
I would prefer to do it without making a new UIView, because it makes things complicated, but I couldn't even begin to do it.
This is updated & tested code, there were certain lines which needs to be updated to overcome this behaviour,go through my in-line comments for details.
func shadowTopBar(_ topBar: UINavigationBar,_ offset: CGFloat){
// Set the prefers title style first
// since this is how navigation bar bounds gets calculated
//
topBar.prefersLargeTitles = true
topBar.topItem?.title = "HJFSKDJKA"
topBar.isTranslucent = false
topBar.tintColor = UIColor.orange
topBar.setBackgroundImage(UIImage(), for: UIBarMetrics.default)
topBar.shadowImage = UIImage()
topBar.backgroundColor = UIColor.white
// Make your y position to the max of the uiNavigationBar
// Height should the cornerRadius height, in your case lets say 20
let shadowView = UIView(frame: CGRect(x: 0, y: topBar.bounds.maxY, width: (topBar.bounds.width), height: 20))
// Make the backgroundColor of your wish, though I have made it .clear here
// Since we're dealing it in the shadow layer
shadowView.backgroundColor = .clear
topBar.insertSubview(shadowView, at: 1)
let shadowLayer = CAShapeLayer()
// While creating UIBezierPath, bottomLeft & right will do the work for you in this case
// I've removed the extra element from here.
shadowLayer.path = UIBezierPath(roundedRect: shadowView.bounds, byRoundingCorners: [.bottomLeft , .bottomRight], cornerRadii: CGSize(width: 20, height: 20)).cgPath
shadowLayer.fillColor = UIColor.white.cgColor
shadowLayer.shadowColor = UIColor.darkGray.cgColor
shadowLayer.shadowPath = shadowLayer.path
// This too you can set as per your desired result
shadowLayer.shadowOffset = CGSize(width: 2.0, height: 4.0)
shadowLayer.shadowOpacity = 0.8
shadowLayer.shadowRadius = 2
shadowView.layer.insertSublayer(shadowLayer, at: 0)
}
Here's a detailed article on this. Medium
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