简体   繁体   中英

iPhone drag/drop

Trying to get some basic drag/drop functionality happening for an iPhone application.

My current code for trying to do this is as follows:

- (void) touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event
{
    UITouch *touch = [touches anyObject];

    CGPoint location = [touch locationInView:self];
    self.center = location;
}

This code has the result of a the touched UIView flickering while it follows the touch around. After playing around with it a bit, I also noticed that the UIView seemed to flicker from the 0,0 position on the screen to the currently touched location.

Any ideas what I'm doing wrong?

The center property needs to be specified in the coordinate system of the superview, but you've asked the touch event for the location in terms of your subview. Instead ask for them based on the superview's coordinates, like this:

- (void) touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event {
    UITouch *touch = [touches anyObject];   
    CGPoint location = [touch locationInView:self.superview]; // <--- note self.superview

    self.center = location;
}

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM