I was trying to set up an in-app purchase for my Unity project and I have enough experience in this but this time it is not working and I don't know why!
I want to share more information with you so you can guide me into this.
This is my setup at Apple store account:
This kind of debug log I have from XCode:
I have followed this Unity document to setup:
Also for testing in-app purchase, I have submitted build to Testflight but still in downloaded build in-app purchase not working.
What is wrong with the setup?
Do you have any contracts which are pending? All the contracts/agreements are to be agreed before testing IAPS
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