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Kinect Depth and IR image in UWP (remove color)

I am working with Kinect V2 UWP C# for XBOX and windows. I followed Kinect UWP demo for this purpose. I was able to read and display frames as also shown in Camera Frame sample but I noticed that the Depth and IR images are in color for example: Kinect studio and UWP application output

I am new this and have tried to search but not found a clear answer. Can anyone help please? I would really appreciate this.

I tried many things and finally found a way to get images without pseudo colors.

Since XAML only displays in format Bgra8, it needed to be converted. It helped processing frames separately for color and depth as well.

I also needed to update my Windows 10 version to 10.0.19041.0 or later.

//clrFrame.
            var buffFrame = clrFrame?.BufferMediaFrame;
            
            // Get the Individual Frame
            var vidFrame = clrFrame?.VideoMediaFrame;
            {
                if (vidFrame == null) return;

                
                // create a UWP SoftwareBitmap and copy Frame into Bitmap
                SoftwareBitmap sbt = new SoftwareBitmap(vidFrame.SoftwareBitmap.BitmapPixelFormat, vidFrame.SoftwareBitmap.PixelWidth, vidFrame.SoftwareBitmap.PixelHeight);
                vidFrame.SoftwareBitmap.CopyTo(sbt);

                // PixelFormat needs to be in 8bit BGRA for Xaml writable bitmap
                if (sbt.BitmapPixelFormat != BitmapPixelFormat.Bgra8)
                    sbt = SoftwareBitmap.Convert(vidFrame.SoftwareBitmap, BitmapPixelFormat.Bgra8);
                
                if (source != null)
                {
                    // To write out to writable bitmap which will be used with ImageElement, it needs to run
                    // on UI Thread thus we use Dispatcher.RunAsync()...
                    var ignore = Dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
                    {
                        // This code runs on UI Thread
                        // Create the writableBitmap for ImageElement display
                        extBitmap = new WriteableBitmap(sbt.PixelWidth, sbt.PixelHeight);

                        // Copy contents from UWP software Bitmap
                        // There are other ways of doing this instead of the double copy, 1st copy earlier
                        // this is a second copy.
                        sbt.CopyToBuffer(extBitmap.PixelBuffer);
                        extBitmap.Invalidate();

                        // Set the imageElement source
                        var ig = source.SetBitmapAsync(sbt);
                        imgView.Source = source;

                    });

                }
            }

The following project sample helps with this problem. I had to create processing for IR and depth and pass appropriate parameters.

https://github.com/dngoins/KinectUWPApps/tree/master/WorkingWithMediaCaptureFramesSolution

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