Here is my code which might not be the best solution of my problem, and my goal is to check the external script ( script.js ) every 2 seconds if it's code has changed. If it is changed, then execute it.
function connectLoader(retval) {
console.log('Executing...');
var old = document.getElementById("EPMagic");
if (old !== null) {
old.outerHTML = "";
delete old;
}
var head = document.getElementsByTagName("head")[0];
var script = document.createElement('script');
script.setAttribute('id','EPMagic');
script.setAttribute('type','text/javascript');
script.setAttribute('src','http://server.com/script.js');
head.appendChild(script);
}
setInterval('connectLoader()',2000);
The problem is that /script.js is still executed even if it is not being changed. The code on /script.js is simply alert('Execute');
Use setAttribue to set the attributes values:
var head = document.getElementsByTagName("head")[0];
var script = document.createElement('script');
script.setAttribute('id','loadScript');
script.setAttribute('type','text/javascript');
script.setAttribute('src','http://server.ip/script.js');
head.appendChild(script);
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