I'm trying to create grid (for example 5x5). After creating grid I want to click on an item and pass coordinates into my onClick(i,j) method. How can I do this using blessed and blessed-contrib?
This is my code. This is Gomoku game or Five in a row.
let blessed = require('blessed')
, contrib = require('blessed-contrib')
, program = blessed.program()
const Gomoku = require('gomoku-js')
let size = 5
let game = new Gomoku(size)
let order = true // 1=X, 0=O
let screen = blessed.screen()
let grid = new contrib.grid({rows: size, cols: size, screen: screen})
for (let i = 0; i < size; i++) {
for (let j = 0; j < size; j++) {
grid.set(i, j, 4, 4, blessed.box, {
content: '',
bold: 'bold'
},)
}
}
function setChess(i, j) {
if (order === true) {
grid.set(i, j, 4, 4, blessed.box, {
content: 'X',
bold: 'bold'
},)
} else {
grid.set(i, j, 4, 4, blessed.box, {
content: 'O',
bold: 'bold'
},)
order = false
}
try {
game.setChessOf(order, i, j)
order = !order
} catch (e) {
console.log(e)
}
}
screen.key(['escape', 'q', 'C-c'], function (ch, key) {
return process.exit(0)
});
screen.render()
You need to specify the element to add a callback method, like
button.on('click', () => { /*callback function from blessed element*/ })
in your case
grid.on('click', () => { /*callback function from blessed element*/ })
Hope this helps:)
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