I've included:
#import "QuartzCore/QuartzCore.h"
but when I try to build, I get the error mentioned in the title. Is there something else I need to do to tell XCode to include the framework?
The code where I use it is:
CALayer *layer = paperView.layer;
CATransform3D rotation = CATransform3DMakeRotation(1, 0, 0, 1);
I got it working by:
In the "Groups & Files" pane on the left:
Right click Frameworks -> Add -> Existing Frameworks
and add QuartzCore.Framework
Try adding the CoreGraphics.framework to you project.
Right click Frameworks -> Add -> Existing Frameworks.
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