I'm trying to render canvas and draw rectangle on it using svelte.js, but it does not work if I write rendering code on the component side.
Here is the reproduction REPL.
It works if I move entire code in Canvas.svelte to app.svelte.
App.svelte:
<script>
import Canvas from './Canvas.svelte';
</script>
<Canvas/>
Canvas.svelte:
<script>
import { onMount } from 'svelte';
let canvasEl;
const canvas = {
width: 1000,
height: 1000
};
const drawRect = (context) => {
context.beginPath();
context.fillStyle = '#000000';
context.rect(0, 0, 40, 10);
context.fill();
};
onMount(() => {
console.log('Onmount');
const context = canvasEl.getContext('2d');
canvas.width = document.body.clientWidth;
canvas.height = document.body.clientHeight;
drawRect(context);
});
</script>
<canvas bind:this={canvasEl} width={canvas.width} height={canvas.height} />
Does anyone know the solution?
Thank you,
Didn't find a reason of error, but found the source:
onMount(() => {
//...
// this 2 lines cause silent error
canvas.width = document.body.clientWidth;
canvas.height = document.body.clientHeight;
//...
});
Remove them and you will see the canvas and rect
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