I am a newbie to Rust and am using FLTK to build an interface. I have the following main code. below that is a function I want to call to build a Group. If in the main.rs I pull the code from wallet_add and put it into the spot where it is called in main it will display the Group properly.
How do I get the ability to call in a function?
fn main() {
let cursqllogin = Sqllogin {
usrname: String::from("root"),
pasword: String::from("system"),
};
crypto_sql::sql_run_check();
usrlogin(cursqllogin);
//
// Block Main1 Start
//
// This block of code builds the main screen that the user first sees and makes selections from.
// Main owner John Galway
//
let app = App::default().with_scheme(Scheme::Gtk);
let mut win = Window::default()
.with_size(1240, 625)
.center_screen()
.with_label("Crypto Tracker");
win.end();
win.set_align(unsafe { std::mem::transmute(17) });
win.make_resizable(true);
win.show();
let mut menu = MenuBar::new(0, 0, 1237, 30, "File");
menu.end();
win.add(&menu);
menu.add("File/Preferences", Shortcut::None, MenuFlag::Normal, |_| {});
menu.add("File/Exit", Shortcut::None, MenuFlag::Normal, |_| {
std::process::exit(0)
});
menu.add(
"Transactions/Wallet or Exchange",
Shortcut::None,
MenuFlag::Normal,
move |_| {
wallet_add(&win);
},
);
menu.add(
"Transactions/Coins",
Shortcut::None,
MenuFlag::Normal,
move |_| {
},
);
menu.add(
"Transactions/Transactions",
Shortcut::None,
MenuFlag::Normal,
|_| {},
);
menu.add(
"Reports/Manual Pricing",
Shortcut::None,
MenuFlag::Normal,
|_| {},
);
menu.add(
"Reports/Gains Report",
Shortcut::None,
MenuFlag::Normal,
|_| {},
);
menu.add(
"Automation/Coin Pricing",
Shortcut::None,
MenuFlag::Normal,
|_| {},
);
menu.add(
"Automation/Harvest Transactions",
Shortcut::None,
MenuFlag::Normal,
|_| {},
);
app.run().unwrap();
}
pub fn wallet_add(mut i32: winw){
println!("in wallet trans");
let mut wall_group = Group::new(50, 90, 500, 300, "Wallet Data Add/Change/Delete");
wall_group.end();
winw.redraw();
wall_group.set_frame(FrameType::FlatBox);
wall_group.set_color(Color::by_index(2));
winw.add(&wall_group);
let mut wall_name = fltk::input::Input::new(180, 105, 170, 20, "Wallet Name:");
wall_group.add(&wall_name);
let mut wall_username = fltk::input::Input::new(180, 130, 170, 20, "Wallet Username:");
wall_group.add(&wall_username);
let mut wall_password = fltk::input::Input::new(180, 155, 170, 20, "Wallet Password:");
wall_group.add(&wall_password);
let mut btn_wall_add = fltk::button::Button::new(180, 190, 60, 20, "Add");
wall_group.add(&btn_wall_add);
let mut btn_wall_delete = fltk::button::Button::new(260, 190, 60, 20, "Delete");
wall_group.add(&btn_wall_delete);
}
pub fn wallet_add(mut i32: winw)
this function signature is wrong. Try changing it to pub fn wallet_add(winw: &mut Window)
, then call it in the main function before app.run().unwrap();
walledt_add(&mut winw);
app.run().unwrap();
Also note that the code style isn't idiomatic, although it might be auto-generated by fl2rust.
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