简体   繁体   中英

Web audio API oscillator onstarted event

The Web Audio API oscillator allows a script to be alerted when the oscillator stops with onended .

How can the script be alerted when it starts?

const ac = new AudioContext()

const osc = ac.createOscillator()
osc.type = 'sawtooth'
osc.connect(ac.destination)

osc.onstarted = () => console.log('ended!') // This doesn't work :'(
osc.onended = () => console.log('ended!') // :)

osc.start(5)
osc.stop(7)

The ended event is the only event that an OscillatorNode emits. I guess this is because this event is inherited from the AudioScheduledSourceNode interface.

Another node which inherits that interface is the AudioBufferSourceNode . And for an AudioBufferSourceNode it's often not so easy to tell when it actually ends which is why I think the event exists. This could also be the reason why there is no started event.

Anyway you can re-build that functionality by using another AudioScheduledSourceNode . I would recommend to use a ConstantSourceNode since it is the one which is the most lightweight.

const constantSourceNode = new ConstantSourceNode(ac);

constantSourceNode.onended = () => {
    console.log('osc started');
};
constantSourceNode.start();
constantSourceNode.stop(5);

Please note that the ended events are not very accurate. They get triggered on the audio thread and need to travel back to the main thread where they finally get fired when there is some time to do so.

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM