I have a socket
class for dispatching and listening to events from the server.
The class has a method for synchronizing state
between server
and client
.
here is how I listen to changes or events from the server.
import React, { useEffect, useState } from 'react'
import { useStore } from "./store"; // this is a zustand store object
import Game from "./game";
export const Lobby = ({ user }) => {
const players = useStore(state => state.players);
const dispatch = useStore(state => state.dispatch)
const addPlayer = (player) => {
dispatch({ type: "NEW_PLAYER", player })
}
useEffect(() => {
// inside Game -> this.eventListeners[key].push(cb)
Game.register('new-palyer', addPlayer);
}, [])
return (
<div>
{
players.map(player => <span>{player.name}</span>)
}
</div>
)
}
There is another way by subscription to the store
inside the Game
class and updating the store
with any changes. I do not implement any but before any changes to the current structure of these listeners and dispatchers, I need to make a better decision by listing the pros
and cons
of each paradigm. I appreciate it if answered by the real example of the middleware paradigm.
Most socket has their own event listener. For example, this is how Primus client listener works:
primus.on('data', function (data) { if (primus.reserved(data.args[0])) return; primus.emit.apply(primus, data.args); })
I assume your socket has this kind of listener too. The best way to sync downstream data, ie: server to client, is in that handler. But for upstream data update, ie: client to server, just put the handler on component like your code snippet.
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