So I am stuck on the welcoming feature of my discord bot.
It doesn't send any message.
Here is the code for the welcome.js file:
module.exports = (client) => {
client.on("guildMemberAdd", (member) => {
const welcomechannel = '934868156399386676';
const ruleschannel = '934877916041457774';
const embed = new Discord.MessageEmbed()
.setTitle(`New member has arrived!`)
.setDescription(`Welcome to the server <@${member.id}>! Enjoy your stay and make sure to check our rules ${member.guild.channels.cache.get(ruleschannel).ToString()}! :slight_smile:`)
.setColor('#0ed42a')
.setTimestamp()
client.channels.cache.getwelcomechannel.send(embed)
})
here is the code for the index.js file:
onst { Client, Intents } = require('discord.js');
const client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES] });
const config = require("./config.json");
const welcome = require("./welcome.js");
client.once('ready', () => {
console.log("Your bot is online!");
welcome(client);
});
client.login(config.token);
The problem is in this line:
client.channels.cache.getwelcomechannel.send(embed)
There are 2 issues, getwelcomechannel
is not a function, and even if it was a function, you aren't calling it.
To fix this, you can use the .get()
method on the collection of channels.
client.channels.cache.get(welcomechannel).send(embed)
the problem is both in the index.js and the welcome.js
first of all your not including GUILD_MEMBERS
as an intent in index.js.
Your second issue in the welcome.js. getwelcomechannel
is not a valid property of ChannelManager , so as @bedstorm said you can use the get() function and pass in the channel id. Your code in welcome.js should look like this
module.exports = (client) => {
client.on("guildMemberAdd", (member) => {
const welcomechannel = '934868156399386676';
const ruleschannel = '934877916041457774';
const embed = new Discord.MessageEmbed()
.setTitle(`New member has arrived!`)
.setDescription(`Welcome to the server <@${member.id}>! Enjoy your stay and make sure to check our rules <#${ruleschannel}>! :slight_smile:`)
.setColor('#0ed42a')
.setTimestamp()
client.channels.cache.get(welcomechannel).send(embed);
})
}
Then just add the GUILD_MEMBERS
intent to your client
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