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SwiftUI bug with navigation view rotation?

While testing my app to make sure it behaves properly under screen rotations, I discovered that navigation links do not work after a certain sequence of rotations.

The following is a MWE:

struct ContentView: View {
    var body: some View {
        NavigationView {
            NavigationLink("link") {
                Text("hi")
            }
        }
    }
    // rotate ->  back -> link -> rotate -> back -> link
}

On a iPhone 13 Pro Max (iOS 15.2 (19C51)) simulator, the following leads to an error:

  1. Run the app on the portrait mode
  2. Rotate the app to the landscape mode
  3. Touch the back button (in the navigation bar)
  4. Touch the navigation link link
  5. Rotate the app to the portrait mode
  6. Touch the back button
  7. Now touching the navigation link link does not work!

Also, the debug console prints:

Unbalanced calls to begin/end appearance transitions for <_TtGC7SwiftUI19UIHostingControllerGVS_15ModifiedContentGS1_VVS_22_VariadicView_Children7ElementVS_24NavigationColumnModifier_GVS_18StyleContextWriterVS_19SidebarStyleContext___: 0x152f24860>.

Is this a bug in SwiftUI? And is there a way to work around this issue?

I'm on macOS Monterey (12.2 (21D49)) + Xcode 13.2.1 (13C100).

Changing ColumnNavigationViewStyle to StackNavigationViewStyle will solve your problem, the sequence you mentioned is most probably a bug, hopefully apple will solve it soon.

struct ContentView: View {
    var body: some View {
        NavigationView {
            NavigationLink("link") {
                Text("hi")
            }
        }
        .navigationViewStyle(.stack) //Style
    }
}

Without having to give up double column layout in iPadOS, I used the following conditional view builder to use different navigation style based on the horizontal size class.

(Although conditional view builders often do not play well with animations, it seems ok to use it here.)

extension View {
    @ViewBuilder func `if`<TrueContent: View>(
        _ condition: Bool,
        then trueContent: (Self) -> TrueContent
    ) -> some View {
        if condition {
            trueContent(self)
        } else {
            self
        }
    }
}

struct ContentView: View {
    var body: some View {
        NavigationView {
            NavigationLink("link") {
                Text("hi")
            }
        }
        .if(UIDevice.current.userInterfaceIdiom == .phone) {
            $0.navigationViewStyle(.stack)
        }
    }
}

PS The issue can be reproduced in iPadOS as well when the scene is resized appropriately after each rotation, but I think this is less likely to happen without intention to reproduce.

The max uses columns in landscape and you are missing the second column View. Try this

struct ContentView: View {
var body: some View {
    NavigationView {
        NavigationLink("link") {
            Text("hi")
        }
         Text("Select a link")
    }
}
}

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