Using HalfASheet ( https://github.com/franklynw/HalfASheet ).
I have a View called ProjectsView
, and in the ZStack
in ProjectsView
I have ProjectSorting
and SortingView
(both injected with the EnvironmentObject
). I want the Text
() in ProjectSorting
to be changed, and the HStack
() in SortingView
to have a checkmark, both depending on the value of the sorting
variable in SortingValues
. Users can change the value of the sorting
by pressing the Button
in SortingView
.
For whatever reason, the Text
() in ProjectSorting
does not change at all. And the HStack
() in SortingView
only gets the checkmark when its ancestor stack
has another Text
() which includes the @State variable from the environment
, which I find very weird.
What should I change? Is there any way I can make this work using @EnvironmentObject
? I'm a newbie and couldn't really understand other wrappers so I'd like to make this work within @State
, @Binding
, @EnvirionmentObject
. Thanks in advance.
SortingValues.swift
import Combine
class SortingValues: ObservableObject {
@Published var sorting = "Top Rated"
}
ProjectsView.swift
struct ProjectsView: View {
@Binding var isPresented: Bool
@State var showSortingSheet = false
var body: some View {
ZStack {
NavigationView {
VStack(spacing: 0) {
ProjectsTopView(isPresented: $isPresented)
ProjectSorting(showSortingSheet: $showSortingSheet)
.environmentObject(SortingValues())
ProjectList()
}
.navigationBarHidden(true)
}
SortingView(showSortingSheet: $showSortingSheet)
.environmentObject(SortingValues())
}
}
}
ProjectSorting.swift
import SwiftUI
struct ProjectSorting: View {
@EnvironmentObject var sortingValues: SortingValues
@Binding var showSortingSheet: Bool
@State var sortingValue = ""
var body: some View {
VStack {
HStack {
Text("Projects")
Spacer()
Button {
showSortingSheet.toggle()
} label: {
HStack(spacing: 3) {
Image("sortingArrows")
Text(sortingValue) // < 🟩 this is the Text I want to be changed
}
}
}
// Another HStack goes here
}
.onReceive(sortingValues.$sorting) { sorting in
print("This is ProjectSorting. sorting:", sorting) // < this does not print when I close the half sheet
sortingValue = sorting
}
}
}
SortingView.swift
import SwiftUI
import HalfASheet
struct SortingView: View {
@EnvironmentObject var sortingValues: SortingValues
@Binding var showSortingSheet: Bool
@State var sortingValue = ""
var body: some View {
VStack {
HalfASheet(isPresented: $showSortingSheet) {
let sorting = ["Most Recent", "Most Reviewed", "Top Rated", "Lowest Price", "Highest Price"]
VStack(alignment: .leading) {
ForEach(sorting, id: \.self) { sorting in
VStack(alignment: .leading, spacing: 14) {
Button (action: {
sortingValues.sorting = sorting
}, label: {
HStack { // 🟦
Text(sorting)
Spacer()
if sorting == sortingValue { // < this is where I add the checkmark
Image(systemName: "checkmark")
}
}
.foregroundColor(.primary)
})
if sorting != "Highest Price" {
Divider()
}
}
}
}
}
.height(.fixed(325))
// Text("Inside VStack, outside HalfASheet") // adding this Text DOES NOT make the HStack have a checkmark
Text("Inside VStack, outside HalfASheet: \(sortingValue)") // 🟨 adding this Text DOES make the HStack have a checkmark
}
.onReceive(sortingValues.$sorting) { sorting in
// the two printing lines below print correctly every time I tap the Button
print("This is SortingView. sorting:", sorting)
print("sortingValues.sorting: \(sortingValues.sorting)")
sortingValue = sorting
}
}
}
Your SortingView
and ProjectSorting
both access an environment object of type SortingValues
, but you're passing new, separate instances to each. So the change you make in one place isn't being reflected in the other, because each view is communicating with one of two completely different objects of the same type.
If you want them to interact with the same object instance, you need to declare it at a point that's above both in the object hierarchy and make sure that that single instance is passed into both. For example:
struct ProjectsView: View {
@Binding var isPresented: Bool
@State var showSortingSheet = false
@StateObject var sortingValues = SortingValues()
var body: some View {
ZStack {
NavigationView {
VStack(spacing: 0) {
ProjectsTopView(isPresented: $isPresented)
ProjectSorting(showSortingSheet: $showSortingSheet)
.environmentObject(sortingValue)
ProjectList()
}
.navigationBarHidden(true)
}
SortingView(showSortingSheet: $showSortingSheet)
.environmentObject(sortingValues)
}
}
}
But you can go one step further. Because environment objects and values propagate down the view hierarchy automatically, you can replace two separate .environmentObject
calls with one:
struct ProjectsView: View {
@Binding var isPresented: Bool
@State var showSortingSheet = false
@StateObject var sortingValues = SortingValues()
var body: some View {
ZStack {
NavigationView {
VStack(spacing: 0) {
ProjectsTopView(isPresented: $isPresented)
ProjectSorting(showSortingSheet: $showSortingSheet)
ProjectList()
}
.navigationBarHidden(true)
}
SortingView(showSortingSheet: $showSortingSheet)
}
.environmentObject(sortingValues)
}
}
There are probably better ways of dealing with reacting to changes in your observed model rather than duplicating variable values in a local state variable -- but ensuring that all your views are using the same shared environment object should get you on your way.
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