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Accessing resources in the package of an application created with xcode/cocoa

I am trying to make a simple that needs to create an NSImage and I want to put the .png file in the resources of my package contents. I added the .png file to my resources directory in Xcode and when I create the applicaiton the .png file shows up in my resources inside package contents but I am havhing trouble figuring out how to reference file here is what I tried:

[image initWithContentsOfFile:@"resources/draw-button.png"];

I figured that my package contents would be my current directory so I thought this would work, but it does. How do I reference my resources directory?

You want to use NSBundle :

NSString *path = [[NSBundle mainBundle] pathForResource:@"draw-button" ofType:@"png"];
NSImage *img = [[NSImage alloc] initWithContentsOfFile:path];

Try [UIImage imageNamed:@"draw-button.png"] .

"Resources" is just an organizational category in XCode, not a true folder in the application bundle.

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