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Versioning with Visual Studio 2010 and HG

Recently me and my team got a HG repository for versioning as this would make it easier and better to develop our application.

We are using Visual Studio 2010 and c#

All of the project is under version control..

Unfortunately, when one of us commits, usually the other gets an error of some kind when opening the solution (due to the various files VS has)

My question is: what files should be put under version control? (and removed in my case!)

PS: we have 3 Projects: (using XNA) game, contents, test

Thank you very much!!!

Dan

At least you need these in your .hgignore :

syntax: glob
bin
obj
*.sln.cache
*.suo
*.user

Add as needed. But don't overignore as you can lose data that way. For instace @Darin's answer causes you to stop tracking of private key files (.snk).

I use below and it came from Rob Conery on his tutorials for mercurial (http://tekpub.com/view/hg/1 & http://tekpub.com/codeplex ) at tekpub. It's on a git repo and was originally for VS 2K8 but works just fine for 2K10. http://gist.github.com/314082

syntax: glob

*.obj 
*.exe 
*.pdb 
*.user 
*.aps 
*.pch 
*.vspscc 
*_i.c 
*_p.c 
*.ncb 
*.suo 
*.tlb 
*.tlh 
*.bak 
*.cache 
*.ilk 
*.log 
*.lib 
*.sbr 
*.scc 
[Bb]in 
[Dd]ebug*/ 
obj/ 
[Rr]elease*/ 
_ReSharper*/ 
[Tt]est[Rr]esult* 
[Bb]uild[Ll]og.* 
*.[Pp]ublish.xml 

Here's a list of files and directories I exclude from version control in the case of directory I exclude recursively everything from this directory):

bin/
obj/
TestResults/
*.vspscc
*.user
*.snk
*.suo
*.vssscc
*.gpState
Debug/
Release/

Here are a few more:

*.ncb
*.sdf
*.ilk
*.aps
*.resharper
_ReSharper*
*.Cache

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