如何在运行时设置按钮的属性“ android:drawableTop
”
Use
button.setCompoundDrawablesWithIntrinsicBounds(left, top, right, bottom);
Sets the Drawables (if any) to appear to the left of, above, to the right of, and below the text. Use 0 if you do not want a Drawable there. The Drawables' bounds will be set to their intrinsic bounds.
If you use
button.setCompoundDrawables(left, top, right, bottom);
Sets the Drawables (if any) to appear to the left of, above, to the right of, and below the text. Use null if you do not want a Drawable there. The Drawables must already have had setBounds(Rect) called.
Drawable top = getResources().getDrawable(R.drawable.image);
button.setCompoundDrawablesWithIntrinsicBounds(null, top , null, null);
final Drawable drawableTop = getResources().getDrawable(R.drawable.btn_check_buttonless_on);
btnByCust.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
btnByCust.setCompoundDrawablesWithIntrinsicBounds(null, drawableTop , null, null);
}
});
Button button = (Button) findViewById(R.id.button);
button.setCompoundDrawables(left, top, right, bottom);
I use this code for use the "Theme.Holo" button with a "Custom image" at left and change it (the image)with a function that is called from various ways.
protected void app_dibujarLogojuego() {
if(bitmaplogojuego!=null){
bitmaplogojuego.recycle();
bitmaplogojuego=null;
}
Drawable LOGO = null;
if(verjuego.equals("COSA1")){ LOGO = getResources().getDrawable(R.drawable.img_logo_COSA1); }
if(verjuego.equals("COSA2")){ LOGO = getResources().getDrawable(R.drawable.img_logo_COSA2); }
if(verjuego.equals("COSA3")){ LOGO = getResources().getDrawable(R.drawable.img_logo_COSA3); }
if(verjuego.equals("COSA4")){ LOGO = getResources().getDrawable(R.drawable.img_logo_COSA4); }
BUTTON_DECLARED_ID.setCompoundDrawablesWithIntrinsicBounds(LOGO, null , null, null);
}
btn.setBackgroundResource(R.drawable.your_image_name_here);
If you are using Kotlin, you can use extension method to make things look elegant.
fun TextView.setDrawableTop(iconId: Int) {
val icon = this.context?.resources?.getDrawable(iconId)
this.setCompoundDrawablesWithIntrinsicBounds(null, icon, null, null)
}
Then you can use it like this:
// myTextView: TextView
myTextView.setDrawableTop(R.drawable.ic_happy)
Create an extension function like this and set top drawable
like this
tvAccepted.setTopDrawable(R.drawable.ic_preparing_order_active)
fun TextView.setTopDrawable(icon: Int) {
this.setCompoundDrawablesRelativeWithIntrinsicBounds(0,icon,0,0)
}
where
setCompoundDrawablesRelativeWithIntrinsicBounds(left/start, top, right/end, bottom)
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