Update: I found why it was loading the same view the whole time. I now fixed that. It was a typo
ControllerForSplitViews.m
- (id)init
{
self = [super initWithNibName:@"ControllerForSplitViews" bundle:nil];
if(UIInterfaceOrientationIsLandscape(self.interfaceOrientation)){
self.view = landscapeView;
}
if(UIInterfaceOrientationIsPortrait(self.interfaceOrientation)){
self.view = portraintView;
}
[[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(orientationChanged:) name:@"UIDeviceOrientationDidChangeNotification" object:nil];
return self;
}
This works.
Now the problem. When the view is loaded and running I change the orientation and load a different view from the same nib file, Fixed: but as soon as I do this the other UI elements disappears and only the ui elements of my landscape view is kept and when I rotate the device again it doesn't load my portrait view again? Any suggestions why this might happen?
-(void) orientationChanged:(id)object
{
if(UIInterfaceOrientationIsPortrait(self.interfaceOrientation))
{
self.view = portraintView;
}
if(UIInterfaceOrientationIsLandscape(self.interfaceOrientation))
{
self.view = landscapeView;
}
}
New Problem, each time I change the orientation it loads the opposite orientation's view
Thanks
I am adding this here as well for incase someone ever reads this, they might want to check out this post here where a simular scenario was discussed
Ok so I found a fix that works, but I have no idea why my original code didn't work what I did was:
Remove:
[[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(orientationChanged:) name:@"UIDeviceOrientationDidChangeNotification" object:nil];
Remove:
-(void) orientationChanged:(id)object
{
if(UIInterfaceOrientationIsPortrait(self.interfaceOrientation))
{
self.view = portraintView;
}
if(UIInterfaceOrientationIsLandscape(self.interfaceOrientation))
{
self.view = landscapeView;
}
}
Change:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
if(((interfaceOrientation == UIInterfaceOrientationLandscapeLeft) ||
(interfaceOrientation == UIInterfaceOrientationLandscapeRight))){
self.view = landscapeView;
}else if(((interfaceOrientation == UIInterfaceOrientationPortrait) ||
(interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown))){
self.view = portraintView;
}
return YES;
}
And now it works perfectly
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.