I have an universal app that I am trying to share a viewController code with. I have this:
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
AboutController *screen = [[AboutController alloc] initWithNibName:@"iPhoneAboutController" bundle:nil];
screen.modalTransitionStyle = UIModalTransitionStyleCrossDissolve;
[self presentModalViewController:screen animated:YES];
}
else
{
AboutController *screen = [[AboutController alloc] initWithNibName:nil bundle:nil];
screen.modalTransitionStyle = UIModalTransitionStyleCrossDissolve;
[self presentModalViewController:screen animated:YES];
}
Although this is loading, and when I step through the code, it does hit the xib for the iPhone but it seems to always be loading the iPad version. I know this because in the xib file for the iPhone, I have manually added different background images and it never shows. In the iPhone simulator it shows the iPad version where it is off screen.
Also, if I step through the code in the controller, it does show that the load is the iPhone yet display is all iPad objects. In the iPhone xib, I do have the Files Owner set to the AboutController.
This is the first time I am attempting to "share code". I know I can just create separate class files with the same code but this seems senseless. Any help is greatly appreciated.
Geo...
For starters: make sure you don't override nib initialization in your AboutController
.
If not, try cleaning your project (also delete your app's folders in ~/Library/Developer/Xcode/DerivedData
). Also uninstall the app from device and then rebuild.
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