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How do I crop an image based on an irregular shape?

I would like to crop an image in iOS based on an irregularly shaped mask. How can I do this?

I'm not sure you want to crop, but instead you want to mask the image. This is pretty easy to do but you'll eventually find that it works for some images and not others. This is because you need to have the proper alpha channel in the image.

Here the code I use, which I got from stackoverflow. ( Problem with transparency when converting UIView to UIImage )

CGImageRef CopyImageAndAddAlphaChannel(CGImageRef sourceImage) {
CGImageRef retVal = NULL;

size_t width = CGImageGetWidth(sourceImage);
size_t height = CGImageGetHeight(sourceImage);

CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();

CGContextRef offscreenContext = CGBitmapContextCreate(NULL, width, height, 
                                                      8, 0, colorSpace, kCGImageAlphaPremultipliedFirst);

if (offscreenContext != NULL) {
    CGContextDrawImage(offscreenContext, CGRectMake(0, 0, width, height), sourceImage);

    retVal = CGBitmapContextCreateImage(offscreenContext);
    CGContextRelease(offscreenContext);
}

CGColorSpaceRelease(colorSpace);

return retVal;
}

- (UIImage*)maskImage:(UIImage *)image withMask:(UIImage *)maskImage {
CGImageRef maskRef = maskImage.CGImage;
CGImageRef mask = CGImageMaskCreate(CGImageGetWidth(maskRef),
                                    CGImageGetHeight(maskRef),
                                    CGImageGetBitsPerComponent(maskRef),
                                    CGImageGetBitsPerPixel(maskRef),
                                    CGImageGetBytesPerRow(maskRef),
                                    CGImageGetDataProvider(maskRef), NULL, false);

CGImageRef sourceImage = [image CGImage];
CGImageRef imageWithAlpha = sourceImage;
//add alpha channel for images that don't have one (ie GIF, JPEG, etc...)
//this however has a computational cost
// needed to comment out this check. Some images were reporting that they
// had an alpha channel when they didn't! So we always create the channel.
// It isn't expected that the wheelin application will be doing this a lot so 
// the computational cost isn't onerous.
//if (CGImageGetAlphaInfo(sourceImage) == kCGImageAlphaNone) { 
imageWithAlpha = CopyImageAndAddAlphaChannel(sourceImage);
//}

CGImageRef masked = CGImageCreateWithMask(imageWithAlpha, mask);
CGImageRelease(mask);

//release imageWithAlpha if it was created by CopyImageAndAddAlphaChannel
if (sourceImage != imageWithAlpha) {
    CGImageRelease(imageWithAlpha);
}

UIImage* retImage = [UIImage imageWithCGImage:masked];
CGImageRelease(masked);

return retImage;
}

And you call it like this:

    customImage = [customImage maskImage:customImage withMask:[UIImage imageNamed:@"CircularMask.png"]];

In this case, I'm using a circular mask to make a circular image. You'll need to make the irregular mask that suits your needs.

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