I have a UIView which has several subviews that respond to touch. If I rotate the layer of the superview with some code like this:
[CATransaction begin];
[CATransaction setDisableActions:true];
view.layer.transform = CATransform3DRotate(view.layer.transform, angle, 0, 0, 1);
[CATransaction commit];
... then I can't seem to find the right location of the subviews when responding to touch events... Any ideas?
I found it, worked out beautifully I guess. I needed to convert points between UIViews for doing bezier hit testing:
-(BOOL)containsPoint:(CGPoint)point
{
point = [self.superview.superview convertPoint:point toView:self];
return [self.slicePath containsPoint:point];
}
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