In my application i have three uiimageview which is moving randomly. on single tap on imageview it should hide. But my tapgesture is not working. on single tap it is not getting hide.
- (void)showAlert1:(UITapGestureRecognizer *)sender
{
if (image1.tag == 1)
{
image1.hidden = TRUE;
}
else
{
image1.hidden = FALSE;
}
}
- (void)showAlert2:(UITapGestureRecognizer *)sender
{
if (image1.hidden == TRUE && image3.hidden == FALSE)
{
image2.hidden = TRUE;
}
else
{
image2.hidden = FALSE;
}
}
- (void)showAlert3:(UITapGestureRecognizer *)sender
{
if (image1.hidden == TRUE && image2.hidden == TRUE)
{
image3.hidden = TRUE;
}
else
{
image3.hidden = FALSE;
}
}
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
if (image1.tag == 1)
{
image1.userInteractionEnabled = YES;
UITapGestureRecognizer* tap = [[UITapGestureRecognizer alloc] initWithTargetelf actionselector(imageAlerts];
tap.numberOfTapsRequired = 1;
[image1 addGestureRecognizer:tap];
}
if (image2.tag == 2)
{
image2.userInteractionEnabled = YES;
UITapGestureRecognizer* tap = [[UITapGestureRecognizer alloc] initWithTargetelf actionselector(showAlert2];
tap.numberOfTapsRequired = 1;
[image2 addGestureRecognizer:tap];
}
if (image3.tag == 3)
{
image3.userInteractionEnabled = YES;
UITapGestureRecognizer* tap = [[UITapGestureRecognizer alloc] initWithTargetelf actionselector(showAlert3];
tap.numberOfTapsRequired = 1;
[image3 addGestureRecognizer:tap];
}
}
Can anyone help me?
Thanks in advance
Please checkmark the userInteractionEnabled
and multipleTouch
in xib file if you have added image in xib
or
image.userInteractionEnabled = YES;
image.multipleTouchEnabled = YES;
in ViewDidLoad
你实现了UIGestureRecognizerDelegate并设置为self吗?
try this -
- (void)viewWillAppearBOOL:animated
{
[super viewWillAppear:animated];
if (image1.tag==1)
{
image1.userInteractionEnabled = YES;
UITapGestureRecognizer* tap = [[UITapGestureRecognizer alloc] initWithTargetelf actionselector(showAlert1:];
tap.numberOfTapsRequired = 1;
[image1 addGestureRecognizer:tap];
}
if (image2.tag==2)
{
image2.userInteractionEnabled = YES;
UITapGestureRecognizer* tap = [[UITapGestureRecognizer alloc] initWithTargetelf actionselector(showAlert2:];
tap.numberOfTapsRequired = 1;
[image2 addGestureRecognizer:tap];
}
if (image3.tag==3)
{
image3.userInteractionEnabled = YES;
UITapGestureRecognizer* tap = [[UITapGestureRecognizer alloc] initWithTargetelf actionselector(showAlert3:];
tap.numberOfTapsRequired = 1;
[image3 addGestureRecognizer:tap];
}
}
Also it has memory leak. UIGesture
is not released after it adds to image.
Try this
- (void)showAlert1:(UITapGestureRecognizer *)sender
{
if (sender.state == UIGestureRecognizerStateEnded)
{
// your handling code
if (image1.tag==1)
image1.hidden=TRUE;
else
image1.hidden=FALSE;
}
}
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