I know a mask is added with something like
UIImageView *mask = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"mask.png"]];
[mask setFrame:kHexagonMaskRect];
[self setBackgroundColor:kBackgroundColor];
[self layer].mask = [mask layer];
[mask release];
But how do I remove it? Setting it to nil works, but that is leaking.
#import <QuartzCore/QuartzCore.h>
Add mask
UIImageView *maskimageview = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"mask.png"]];
CALayer *mask = [CALayer layer];
mask.contents = (id)[[UIImage imageNamed:@"mask.png"] CGImage];
maskimageview.layer.mask = mask;
maskimageview.layer.masksToBounds = YES;
Remove mask
maskimageview.layer.mask = nil;
Hope, this will help you..
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