Why in the second case the exception is thrown?
async void f() {
await media.InitializeAsync();
isInit = true;
capturePreview.Source = media;
await media.StartPreviewAsync(); // Ok
}
// ------------------------------------------
void f() {
StaticClass.g(capturePreview.Source);
}
public static class StaticClass {
public static async void g(MediaSource source) {
await media.InitializeAsync();
isInit = true;
source = media;
await media.StartPreviewAsync(); // Unknown Exception (It's seems that media isn't init)
}
}
The f()
function use a function which include async
. So I think the f()
should be signed async
as well. Like this: void async f(){...}
If you really want media to be initialized, why don't you do the rest of the code in the .done function ?
void f() {
StaticClass.g(capturePreview.Source);
}
public static class StaticClass {
public static async void g(MediaSource source) {
media.InitializeAsync().done(
isInit = true;
source = media;
await media.StartPreviewAsync(););
}
}
Even if I'm not fully sure you can do an async within a done callback.
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