简体   繁体   中英

Center custom UIView vertically and horizontally using Auto Layout

I'm trying to build a rather simple animated custom UI using the Auto Layout API newly available iOS 6. The custom view I'm building has a circle that I want to be both vertically and horizontally centered.

Unfortunately I can't figure out why my constraints appear to work fine for UIButton, and UILabel elements but yield weird results when I use a custom view with and custom CALayer (in this case a circle, that will eventually be animated).

To be clear I don't want my view to expand to fill the whole screen, but rather to have dynamic "padding" so that the view is vertically centered both on the iPhone 4 and 5. I should also note that I'm very new to Cocoa and UIKit.

RootViewController.m:

...
- (void)viewDidLoad {
    [super viewDidLoad];

    // Create Circle View
    CGRect circle_view_rect = CGRectMake(0, 0, 100, 100);
    UIView *circle_view = [[UIView alloc] initWithFrame:circle_view_rect];

    // Create Circle Layer
    CircleLayer *circle_layer = [[CircleLayer alloc] init];
    circle_layer.needsDisplayOnBoundsChange = YES;
    circle_layer.frame = circle_view.bounds;
    [circle_view.layer addSublayer:circle_layer];

    // Enable Auto Layout
    [circle_view setTranslatesAutoresizingMaskIntoConstraints:NO];

    [self.view addSubview:circle_view];

    // Center Vertically
    NSLayoutConstraint *centerYConstraint =
    [NSLayoutConstraint constraintWithItem:circle_view
                attribute:NSLayoutAttributeCenterY
                relatedBy:NSLayoutRelationEqual
                   toItem:self.view
                attribute:NSLayoutAttributeCenterY
               multiplier:1.0
                 constant:0.0];
    [self.view addConstraint:centerYConstraint];

    // Center Horizontally
    NSLayoutConstraint *centerXConstraint =
    [NSLayoutConstraint constraintWithItem:circle_view
                attribute:NSLayoutAttributeCenterX
                relatedBy:NSLayoutRelationEqual
                   toItem:self.view
                attribute:NSLayoutAttributeCenterX
               multiplier:1.0
                 constant:0.0];
    [self.view addConstraint:centerXConstraint];
}
...

CircleLayer.m:

...
- (void)drawInContext:(CGContextRef)context {
    CGContextAddArc(context, 50, 50, 50, 0.0, 2*M_PI, 0);
    CGContextSetFillColorWithColor(context, [UIColor yellowColor].CGColor);
    CGContextFillPath(context);
}
...

Basically the constraints I've implemented are:

  • center vertically inside parent view
  • center horizontally inside parent view

And this is the result I get:

圆圈不以自动布局为中心

Any help would be greatly appreciated, I've been pondering this one for a few days now.

Thanks

Try adding a height and width constraint to your circle_view. I couldn't even get just a pain square view to appear at all without adding those (using your code, minus the layer stuff).

NSLayoutConstraint *heightConstraint =
    [NSLayoutConstraint constraintWithItem:circle_view
                                 attribute:NSLayoutAttributeHeight
                                 relatedBy:NSLayoutRelationEqual
                                    toItem:nil
                                 attribute:NSLayoutAttributeNotAnAttribute
                                multiplier:1.0
                                  constant:100.0];
    [circle_view addConstraint:heightConstraint];

    NSLayoutConstraint *widthConstraint =
    [NSLayoutConstraint constraintWithItem:circle_view
                                 attribute:NSLayoutAttributeWidth
                                 relatedBy:NSLayoutRelationEqual
                                    toItem:nil
                                 attribute:NSLayoutAttributeNotAnAttribute
                                multiplier:1.0
                                  constant:100.0];
    [circle_view addConstraint:widthConstraint];

Just to add to rdelmar's answer:

The core issue is that as soon as you go the NSLayoutConstraint route, and specify setTranslatesAutoresizingMaskIntoConstraints:NO , the frame you made with CGRectMake is rendered irrelevant for AutoLayout purposes. That's why it didn't use the info from the frame's height and width.

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM