I am trying to implement the following typedef
typedef NS_OPTIONS (NSInteger, MyCellCorners) {
MyCellCornerTopLeft,
MyCellCornerTopRight,
MyCellCornerBottomLeft,
MyCellCornerBottomRight,
};
and correctly assign a value with
MyCellCorners cellCorners = (MyCellCornerTopLeft | MyCellCornerTopRight);
when drawing my cell, how can I check which of the options match so I can correctly draw it.
Use bit masking:
typedef NS_OPTIONS (NSInteger, MyCellCorners) {
MyCellCornerTopLeft = 1 << 0,
MyCellCornerTopRight = 1 << 1,
MyCellCornerBottomLeft = 1 << 2,
MyCellCornerBottomRight = 1 << 3,
};
MyCellCorners cellCorners = MyCellCornerTopLeft | MyCellCornerTopRight;
if (cellCorners & MyCellCornerTopLeft) {
// top left corner set
}
if (etc...) {
}
The correct way to check for this value is to first bitwise AND the values and then check for equality to the required value.
MyCellCorners cellCorners = MyCellCornerTopLeft | MyCellCornerTopRight;
if ((cellCorners & MyCellCornerTopLeft) == MyCellCornerTopLeft) {
// top left corner set
}
The following reference explains why this is correct and provides other insights into enumerated types.
Reference: checking-for-a-value-in-a-bit-mask
I agree with NSWill. I recently had a similar issue with wrong comparison.
The right if statement should be:
if ((cellCorners & MyCellCornerTopLeft) == MyCellCornerTopLeft){
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