繁体   English   中英

Android方向更改和布局

[英]Android Orientation Change and layout

 @Override
 public Object onRetainNonConfigurationInstance(){
 final TicTacToeGame game = collectData();
    return game;
    }
        private TicTacToeGame collectData(){

            return mGame;
        }

@Override
public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);


    mBoardButtons = new Button[TicTacToeGame.getBOARD_SIZE()];
    mBoardButtons[0] = (Button) findViewById(R.id.one);
    mBoardButtons[1] = (Button) findViewById(R.id.two);
    mBoardButtons[2] = (Button) findViewById(R.id.three);
    mBoardButtons[3] = (Button) findViewById(R.id.four);
    mBoardButtons[4] = (Button) findViewById(R.id.five);
    mBoardButtons[5] = (Button) findViewById(R.id.six);
    mBoardButtons[6] = (Button) findViewById(R.id.seven);
    mBoardButtons[7] = (Button) findViewById(R.id.eight);
    mBoardButtons[8] = (Button) findViewById(R.id.nine);


    mInfoTextView = (TextView) findViewById(R.id.information); 
    mHumanScoreTextView = (TextView) findViewById(R.id.player_score);
    mComputerScoreTextView = (TextView) findViewById(R.id.computer_score);
    mTieScoreTextView = (TextView) findViewById(R.id.tie_score);

    mGame = new TicTacToeGame();

    startNewGame();

    final TicTacToeGame game = (TicTacToeGame)getLastNonConfigurationInstance();

    if (game == null)
    {
        game = collectData();
    }

}

当设备方向从纵向切换为横向时, Layout会很好地加载,但不会保存任何内容,并且会重设分数,这意味着所有数据都将丢失。 game = collectData(); 部分也要求我删除最后的修饰符

final TicTacToeGame game = (TicTacToeGame)getLastNonConfigurationInstance(); 

有任何想法吗??

不推荐使用onRetainNonConfigurationInstance 。请不要使用它。

如果使用片段,则应使用setRetainInstance

如果您要使用“活动”,我希望采用以下方法,

为此,您应该使用onSaveInstanceState

@Override
public void onSaveInstanceState(Bundle outState) {
   super.onSaveInstanceState(outState);
   outState.putString("message", "This is my message to be saved when activity is restarted.");
}

@Override
public void onCreate(Bundle savedInstanceState) {
  super.onCreate(savedInstanceState);
  if( savedInstanceState != null ) {
     savedInstanceState .getString("message") //restore data
  }
}

设备配置更改时,活动将被销毁并重新创建。 您必须保存您的数据。 http://developer.android.com/guide/topics/resources/runtime-changes.html 如果您要在活动娱乐中恢复大数据集,请查看标题为“在配置更改期间保留对象”下的链接。

@Override
public Object onRetainNonConfigurationInstance() {
final MyDataObject gamedata = collectMyLoadedData();
return data;// returm game data object
} 

@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);

final MyDataObject data = (MyDataObject) getLastNonConfigurationInstance();
if (data == null) {
   //supple your game data
   //load game data with the data object.
  }

}

对于较小的数据集,您可以使用以下数据(仅保留游戏得分数据)。

@Override
public void onSaveInstanceState(Bundle savedInstanceState) {
super.onSaveInstanceState(savedInstanceState);
// Save UI state changes to the savedInstanceState.
// This bundle will be passed to onCreate if the process is
// killed and restarted.
savedInstanceState.putString("scores",scorevalue);
}

@Override
public void onRestoreInstanceState(Bundle savedInstanceState) {
 super.onRestoreInstanceState(savedInstanceState);
 // Restore UI state from the savedInstanceState.
 // This bundle has also been passed to onCreate.
 gameScore = savedInstanceState.getString("scores");
}

更改方向后,系统将重新启动当前活动。 您需要在适当的android方法中保存所需的任何变量。 另请: Android数据存储

暂无
暂无

声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM