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Java井字游戏

[英]Java tic tac toe

嗨,我正在写井字游戏。 我已经在代码中的注释中阐明了我需要的内容。 我现在遇到的问题是制作getMove方法。 我假设在按行和列后需要在if / else语句中调用getMove方法吗?

我不确定如何获取行/列号并将其放入用户输入的板中。

这是我的代码:

import java.util.*;

public class TicTac{
   //declare a constant variable
   public static final int SIZE = 3; //size of each row and each column

   public static void main(String[] args) {

      //initialize the board
      char[][] board = new char[3][3];

      //display the board
      displayBoard(board);

      //prompt for the first player
      //determine if X or O is pressed

      System.out.println("Who wants to go first (X or O)? ");
      Scanner xOrO = new Scanner(System.in);
      String entOp = xOrO.nextLine();
      char enterOp = entOp.charAt(0);

      if (enterOp == 'X'){
           System.out.println("Enter a row (0,1,2) for player X: ");
           Scanner enterRow = new Scanner(System.in);
           int fTurn = enterRow.nextInt();

           System.out.println("Enter a column (0,1,2) for player X: ");
           Scanner enterCol = new Scanner(System.in);
           int fCol = enterCol.nextInt();

      }  else if (enterOp == 'O') {
           System.out.println("Enter a row (0,1,2) for player O: ");
           Scanner enterRow = new Scanner(System.in);
           int fTurn = enterRow.nextInt();

           System.out.println("Enter a column (0,1,2) for player X: ");
           Scanner enterCol = new Scanner(System.in);
           int fCol = enterCol.nextInt();

      }  else {
           System.out.println("Must enter either X or O");  
         }

      //and display the board
      //displayBoard(board);

      }

   //initializeBoard method


   //displayBoard method
   public static void drawLine() {
      for (int i = 0; i <= 9 * SIZE; i++) {
         System.out.print("-");
      }
      System.out.println();
   }

   public static void displayBoard(char[][] board) {
      drawLine();
      for (int i = 0; i < SIZE; i++) {
         for (int j = 0; j < SIZE; j++) {
            System.out.print("| " + board[i][j] + " ");
         }
         System.out.println("|");
         drawLine();
      }
      System.out.println();
   }


   //getMove method: to prompt the current player for target position. And place the mark in the position if the position is available.
//    public static void getMove() {
//    
//    
//    
//    
//    
//    }
   //findWinner method: after each move, check the board see if there is a winner



   //hasEmptyCell method: check if there is still empty spot in the board
}

我会尝试像这样的举动。 请记住,自从我玩过Java以来​​,已有一点时间。 我假设2D char数组以空值开头。 我建议将声明更改为,然后将其移至全局:

 char[][] board = {{'', '', ''},{'', '', ''},{'', '', ''}};

然后,在第二次读取完成后,我将这样调用getMove:

int x = Integer.parseInt(firstTurn);
int y = Integer.parseInt(firstCol);
getMove(x, y, 'X');

您可能想捕获一个异常,因为您不知道用户是否会实际输入整数。 某种循环(例如while)可以很好地做到这一点。

您的getMove函数应如下所示:

public static bool getMove(int x, int y, char player) {
    if (board[x][y] == '') {
        board[x][y] = player;
        return true;  //Here you are returning true to show the spot was available.
    }
    return false; //And here you are returning false to show the spot was not available.
}

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