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使用Unity注册IAuthenticationManager

[英]Register IAuthenticationManager with Unity

我正在使用Unity for Dependencies Injection并使用Identiy Provider来管理用户登录,注册,电子邮件确认等。

当我尝试注册用户时,我遇到了这个问题:

当前类型Microsoft.Owin.Security.IAuthenticationManager是一个接口,无法构造。 你错过了类型映射吗?

我不知道如何在我的Unity容器中注册此接口(IAuthenticationManager)。

我尝试使用此代码注册接口,但如果我把它,我还有其他问题:

没有注册IUserTokenProvider。

 container.RegisterType<HttpContextBase>(
            new InjectionFactory(_ => new HttpContextWrapper(HttpContext.Current)));
        container.RegisterType<IOwinContext>(new InjectionFactory(c => c.Resolve<HttpContextBase>().GetOwinContext()));
        container.RegisterType<IAuthenticationManager>(
            new InjectionFactory(c => c.Resolve<IOwinContext>().Authentication));

我把一些应用程序的代码(如果我不使用Unity,一切正常):

的AccountController

private IAuthenticationManager AuthenticationManager
        {
            get
            {
                return HttpContext.GetOwinContext().Authentication;
            }
        }

IdentityConfig.cs

public class ApplicationUserManager : UserManager<ApplicationUser>
    {
        public ApplicationUserManager(IUserStore<ApplicationUser> store)
            : base(store)
        {

        }

        public static ApplicationUserManager Create(IdentityFactoryOptions<ApplicationUserManager> options,
            IOwinContext context)
        {
            var manager = new ApplicationUserManager(new UserStore<ApplicationUser>(context.Get<ApplicationDbContext>()));
            // Configure validation logic for usernames
            manager.UserValidator = new UserValidator<ApplicationUser>(manager)
            {
                AllowOnlyAlphanumericUserNames = false,
                RequireUniqueEmail = true
            };
            // Configure validation logic for passwords
            manager.PasswordValidator = new PasswordValidator
            {
                RequiredLength = 6,
                RequireNonLetterOrDigit = true,
                RequireDigit = true,
                RequireLowercase = true,
                RequireUppercase = true,
            };
            // Configure user lockout defaults
            manager.UserLockoutEnabledByDefault = true;
            manager.DefaultAccountLockoutTimeSpan = TimeSpan.FromMinutes(5);
            manager.MaxFailedAccessAttemptsBeforeLockout = 5;
            // Register two factor authentication providers. This application uses Phone and Emails as a step of receiving a code for verifying the user
            // You can write your own provider and plug in here.
            manager.RegisterTwoFactorProvider("PhoneCode", new PhoneNumberTokenProvider<ApplicationUser>
            {
                MessageFormat = "Your security code is: {0}"
            });
            manager.RegisterTwoFactorProvider("EmailCode", new EmailTokenProvider<ApplicationUser>
            {
                Subject = "SecurityCode",
                BodyFormat = "Your security code is {0}"
            });
            manager.EmailService = new EmailService();
            manager.SmsService = new SmsService();
            var dataProtectionProvider = options.DataProtectionProvider;
            if (dataProtectionProvider != null)
            {
                manager.UserTokenProvider =
                    new DataProtectorTokenProvider<ApplicationUser>(dataProtectionProvider.Create("ASP.NET Identity"));
            }
            return manager;
        }
    }

    // Configure the RoleManager used in the application. RoleManager is defined in the ASP.NET Identity core assembly
    public class ApplicationRoleManager : RoleManager<IdentityRole>
    {
        public ApplicationRoleManager(IRoleStore<IdentityRole, string> roleStore)
            : base(roleStore)
        {
        }

        public static ApplicationRoleManager Create(IdentityFactoryOptions<ApplicationRoleManager> options, IOwinContext context)
        {
            return new ApplicationRoleManager(new RoleStore<IdentityRole>(context.Get<ApplicationDbContext>()));
        }
    }

    public class EmailService : IIdentityMessageService
    {
        public Task SendAsync(IdentityMessage message)
        {
            // Plug in your email service here to send an email.
            return Task.FromResult(0);
        }
    }

    public class SmsService : IIdentityMessageService
    {
        public Task SendAsync(IdentityMessage message)
        {
            // Plug in your sms service here to send a text message.
            return Task.FromResult(0);
        }
    }

    // This is useful if you do not want to tear down the database each time you run the application.
    // public class ApplicationDbInitializer : DropCreateDatabaseAlways<ApplicationDbContext>
    // This example shows you how to create a new database if the Model changes
    public class ApplicationDbInitializer : DropCreateDatabaseIfModelChanges<ApplicationDbContext>
    {
        protected override void Seed(ApplicationDbContext context)
        {
            InitializeIdentityForEF(context);
            base.Seed(context);
        }

        //Create User=Admin@Admin.com with password=Admin@123456 in the Admin role        
        public static void InitializeIdentityForEF(ApplicationDbContext db)
        {
            var userManager = HttpContext.Current.GetOwinContext().GetUserManager<ApplicationUserManager>();
            var roleManager = HttpContext.Current.GetOwinContext().Get<ApplicationRoleManager>();
            const string name = "admin@example.com";
            const string password = "Admin@123456";
            const string roleName = "Admin";

            //Create Role Admin if it does not exist
            var role = roleManager.FindByName(roleName);
            if (role == null)
            {
                role = new IdentityRole(roleName);
                var roleresult = roleManager.Create(role);
            }

            var user = userManager.FindByName(name);
            if (user == null)
            {
                user = new ApplicationUser { UserName = name, Email = name };
                var result = userManager.Create(user, password);
                result = userManager.SetLockoutEnabled(user.Id, false);
            }

            // Add user admin to Role Admin if not already added
            var rolesForUser = userManager.GetRoles(user.Id);
            if (!rolesForUser.Contains(role.Name))
            {
                var result = userManager.AddToRole(user.Id, role.Name);
            }
        }
    }

    public class ApplicationSignInManager : SignInManager<ApplicationUser, string>
    {
        public ApplicationSignInManager(ApplicationUserManager userManager, IAuthenticationManager authenticationManager)
            :
                base(userManager, authenticationManager)
        {



        }

        public override Task<ClaimsIdentity> CreateUserIdentityAsync(ApplicationUser user)
        {
            return user.GenerateUserIdentityAsync((ApplicationUserManager)UserManager);
        }

        public static ApplicationSignInManager Create(IdentityFactoryOptions<ApplicationSignInManager> options, IOwinContext context)
        {
            return new ApplicationSignInManager(context.GetUserManager<ApplicationUserManager>(), context.Authentication);
        }
    }

谢谢!!

以下是我使用ASP.NET Identity 2.0实现Unity的好处:

我在UnityConfig类的RegisterTypes方法中添加了以下内容:

container.RegisterType<DbContext, ApplicationDbContext>(
    new HierarchicalLifetimeManager());
container.RegisterType<UserManager<ApplicationUser>>(
    new HierarchicalLifetimeManager());
container.RegisterType<IUserStore<ApplicationUser>, UserStore<ApplicationUser>>(
    new HierarchicalLifetimeManager());

container.RegisterType<AccountController>(
    new InjectionConstructor());

尝试在UnityConfig类中添加以下行:

container.RegisterType<IAuthenticationManager>(
    new InjectionFactory(
        o => System.Web.HttpContext.Current.GetOwinContext().Authentication
    )
);

如果您真的想使用Unity来管理所有依赖项,那么您可以尝试在Unity中注册IAuthenticationManager

    container.RegisterType<IAuthenticationManager>(
        new InjectionFactory(c => HttpContext.Current.GetOwinContext().Authentication));

通过一些小的改编,您可以使用Unity来解析Asp.net Identity所需的所有依赖项。

我在这里发现了一篇很棒的帖子(也是我测试过的):

http://tech.trailmax.info/2014/09/aspnet-identity-and-ioc-container-registration/

这也将作为一个完整的配置,以允许Unity与Identity 2.0一起使用:

container.RegisterType<MyDbContext>(new PerRequestLifetimeManager(), new InjectionConstructor());

// Identity
container.RegisterType<UserManager<User>>(new HierarchicalLifetimeManager());
container.RegisterType<SignInManager<User, string>>(new HierarchicalLifetimeManager());
container.RegisterType<IUserStore<User>, UserStore<User>>(new PerRequestLifetimeManager(), new InjectionFactory(x => new UserStore<User>(GetConfiguredContainer().Resolve<MyDbContext>())));
container.RegisterType<IAuthenticationManager>(new InjectionFactory(x => HttpContext.Current.GetOwinContext().Authentication));

使用此设置,您无需在Unity中注册AccountController或ManageController类型。

声誉不会让我评论,但要添加到user3849637s标记答案,对于MVC和Update 3,您还需要添加ManageController,因为一些函数使用更新的脚手架:

container.RegisterType<ManageController>(new InjectionConstructor()); 
container.RegisterFactory<IAuthenticationManager>(o => System.Web.HttpContext.Current.GetOwinContext().Authentication);

这将回答OP发布的问题,并且对于像我这样通过Google发现此问题的任何人都是最新的回复。 RegisterFactory是在Unity中执行此操作的新方法。

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