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下载文件时我无法更新进度栏

[英]I cant update progress bar while downloading a file

我正在尝试制作一个简单的下载管理器,并且它可以工作。问题是,如果我添加一个进度条来通知用户,我将收到此异常

此流不支持搜索操作

 while ((readed = ReadFrom.Read(read, 0, read.Length)) > 0)
            {

                strLocal.Write(read, 0, readed);
                **UpdateProgress(ReadFrom.Length, strLocal.Length);// throws exception**
            }

这是所有代码

  private void button1_Click(object sender, EventArgs e)
        {
            req = (HttpWebRequest)HttpWebRequest.Create(new Uri(url));
            res = (HttpWebResponse)req.GetResponse();
            Int64 contentlength = res.ContentLength;
            WebClient wc = new WebClient();
            Stream ReadFrom= wc.OpenRead(new Uri(url));

            strLocal = new FileStream(@"E:\\xxx.tar.gz", FileMode.Create, FileAccess.Write, FileShare.None);
            byte[]read=new byte[1024];

            int readed = 0;
            while ((readed = ReadFrom.Read(read, 0, read.Length)) > 0)
            {

                strLocal.Write(read, 0, readed);
                UpdateProgress(ReadFrom.Length, strLocal.Length);
            }

            strLocal.Close();
            ReadFrom.Close();

        }

        private void UpdateProgress(long Filesize, long readedBytes)
        {
          //  progressBar1.Maximum = 100;
         int downloaded =Convert.ToInt32((readedBytes * 100) / Filesize);
         progressBar1.Value = downloaded;
        }

怎么了

@编辑

        HttpWebRequest req;
        HttpWebResponse res;
        Stream strLocal;
        Stream ResponseStr;
        byte[] bytes = null;
        Thread thr;
        delegate void UpdateCallBack(long l1, long l2);
        public Form1()
        {
            InitializeComponent();
        }
        string url="https://www.unrealircd.org/downloads/Unreal3.2.10.3.tar.gz";
        ////string url2 = "http://www.microsoft.com/en-us/download/confirmation.aspx?id=34794&6B49FDFB-8E5B-4B07-BC31-15695C5A2143=1";
        string filename = @"C:\\Unreal3.2.10.3.tar.gz";
        private void Form1_Load(object sender, EventArgs e)
        {

        }



        private void button1_Click(object sender, EventArgs e)
        {
            thr = new Thread(download);
            thr.Start();

        }

private void download()
{
            req = (HttpWebRequest)HttpWebRequest.Create(new Uri(url));
            res = (HttpWebResponse)req.GetResponse();

            Int64 contentlength = res.ContentLength;

            ResponseStr = res.GetResponseStream();

            strLocal = new FileStream(@"E:\\xxx.tar.gz", FileMode.Create, FileAccess.Write, FileShare.None);
            byte[]read=new byte[1024];

            int readed = 0;
            while ((readed = ResponseStr.Read(read, 0, read.Length)) > 0)
            {

                strLocal.Write(read, 0, readed);
                this.Invoke(new UpdateCallBack(this.UpdateProgress), new object[] {ResponseStr.Length,strLocal.Length });


            }

            strLocal.Close();
            ResponseStr.Close();
}

        private void UpdateProgress(long Filesize, long readedBytes)
        {

         int updated =Convert.ToInt32((readedBytes * 100) / Filesize);
         progressBar1.Value = updated;
        }

@ EDIT2

private void download()
{
            req = (HttpWebRequest)HttpWebRequest.Create(new Uri(url));
            res = (HttpWebResponse)req.GetResponse();

            Int64 contentlength = res.ContentLength;

            ResponseStr = res.GetResponseStream();


            strLocal = new FileStream(@"E:\\xxx.tar.gz", FileMode.Create, FileAccess.Write, FileShare.None);


            byte[]read=new byte[1024];

            int readed = 0;
            while ((readed = ResponseStr.Read(read, 0, read.Length)) > 0)
            {

                strLocal.Write(read, 0, readed);
                backgroundWorker1.RunWorkerAsync();
              //  this.Invoke(new UpdateCallBack(this.UpdateProgress), new object[] {ResponseStr.Length,strLocal.Length });


            }

            strLocal.Close();
            ResponseStr.Close();
}

        private void UpdateProgress(long Filesize, long readedBytes)
        {

         int updated =Convert.ToInt32((readedBytes * 100) / Filesize);
         progressBar1.Value = updated;
        }

        private void backgroundWorker1_ProgressChanged(object sender, ProgressChangedEventArgs e)
        {
            progressBar1.Value = e.ProgressPercentage;
        }

        private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
        {
            UpdateProgress(ResponseStr.Length, strLocal.Length);
        }

您的所有操作都在同一线程上进行。 在进行下载时,该应用程序将停止UI更新。 对于这种情况,我通常使用BackgroundWorker更新进度条。

这是有关后台工作者的MSDN资源。

根据您的编辑,以下是适合您的代码:

// At the class level, put this:
BackgroundWorker bw = new BackgroundWorker();
bw.WorkerReportsProgress = true; // This means we want to send updates from the background worker.

// The DoWork method handles your time consuming task, which in this case is your download method. So you can try this:
private void Download()
{
    bw.RunWorkerAsync();
}

// This should be called as a result:
private void bw_DoWork(object sender, DoWorkEventArgs e)
{
    // The worker who's progress will be updated.
    BackgroundWorker worker = sender as BackgroundWorker;

    req = (HttpWebRequest)HttpWebRequest.Create(new Uri(url));
    res = (HttpWebResponse)req.GetResponse();

    Int64 contentLength = res.ContentLength;

    ResponseStr = res.GetResponseStream();

    strLocal = new FileStream(@"E:\xxx.tar.gz", FileMode.Create, FileAccess.Write, FileShare.None);

    byte[] read = new byte[1024];

    int readed = 0;
    while((readed = ResponseStr.Read(read, 0, read.Length)) > 0)
    {
        strLocal.Write(read, 0, readed);
        // Update the worker (this uses the number you calculated)
        worker.ReportProgress(Convert.ToInt32((ResponseStr.Length * 100) / strLocal.Length));

        strLocal.Close();
        ResponseStr.Close();
    }
}

// This is called via worker.ReportProgress
private void bw_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
    progressBar1.Value = e.ProgressPercentage;
}

您需要在您的课程中定义后台工作程序,并允许其接受进度更新。

然后,无论此方法需要后台工作人员在哪里,都需要调用RunWorkerAsync 您可以在下载方法中执行此操作,也可以替换调用下载的位置。

在do work类中,您可以执行通常的所有工作,但是在要更新进度的情况下,可以使用必要的值调用ReportProgress

如果您查看上面的链接,还有其他可以实现的方法-如果您担心取消后台工作程序或出现错误或其他任何情况。

编辑

如果您仍然收到错误,我只是意识到您可能正在尝试从Stream对象提取长度。 如果错误仍然存​​在,请看这个问题

如上所述,它与线程有关。 因此,您需要将操作分开在多个线程上才能更新UI。 您还可以使用异步并等待以解决此问题。 以下是一篇不错的文章,该文章是关于执行一些操作和更新UI的。

http://www.i-programmer.info/programming/c/1514-async-await-and-the-ui-problem.html

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