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下載文件時我無法更新進度欄

[英]I cant update progress bar while downloading a file

我正在嘗試制作一個簡單的下載管理器,並且它可以工作。問題是,如果我添加一個進度條來通知用戶,我將收到此異常

此流不支持搜索操作

 while ((readed = ReadFrom.Read(read, 0, read.Length)) > 0)
            {

                strLocal.Write(read, 0, readed);
                **UpdateProgress(ReadFrom.Length, strLocal.Length);// throws exception**
            }

這是所有代碼

  private void button1_Click(object sender, EventArgs e)
        {
            req = (HttpWebRequest)HttpWebRequest.Create(new Uri(url));
            res = (HttpWebResponse)req.GetResponse();
            Int64 contentlength = res.ContentLength;
            WebClient wc = new WebClient();
            Stream ReadFrom= wc.OpenRead(new Uri(url));

            strLocal = new FileStream(@"E:\\xxx.tar.gz", FileMode.Create, FileAccess.Write, FileShare.None);
            byte[]read=new byte[1024];

            int readed = 0;
            while ((readed = ReadFrom.Read(read, 0, read.Length)) > 0)
            {

                strLocal.Write(read, 0, readed);
                UpdateProgress(ReadFrom.Length, strLocal.Length);
            }

            strLocal.Close();
            ReadFrom.Close();

        }

        private void UpdateProgress(long Filesize, long readedBytes)
        {
          //  progressBar1.Maximum = 100;
         int downloaded =Convert.ToInt32((readedBytes * 100) / Filesize);
         progressBar1.Value = downloaded;
        }

怎么了

@編輯

        HttpWebRequest req;
        HttpWebResponse res;
        Stream strLocal;
        Stream ResponseStr;
        byte[] bytes = null;
        Thread thr;
        delegate void UpdateCallBack(long l1, long l2);
        public Form1()
        {
            InitializeComponent();
        }
        string url="https://www.unrealircd.org/downloads/Unreal3.2.10.3.tar.gz";
        ////string url2 = "http://www.microsoft.com/en-us/download/confirmation.aspx?id=34794&6B49FDFB-8E5B-4B07-BC31-15695C5A2143=1";
        string filename = @"C:\\Unreal3.2.10.3.tar.gz";
        private void Form1_Load(object sender, EventArgs e)
        {

        }



        private void button1_Click(object sender, EventArgs e)
        {
            thr = new Thread(download);
            thr.Start();

        }

private void download()
{
            req = (HttpWebRequest)HttpWebRequest.Create(new Uri(url));
            res = (HttpWebResponse)req.GetResponse();

            Int64 contentlength = res.ContentLength;

            ResponseStr = res.GetResponseStream();

            strLocal = new FileStream(@"E:\\xxx.tar.gz", FileMode.Create, FileAccess.Write, FileShare.None);
            byte[]read=new byte[1024];

            int readed = 0;
            while ((readed = ResponseStr.Read(read, 0, read.Length)) > 0)
            {

                strLocal.Write(read, 0, readed);
                this.Invoke(new UpdateCallBack(this.UpdateProgress), new object[] {ResponseStr.Length,strLocal.Length });


            }

            strLocal.Close();
            ResponseStr.Close();
}

        private void UpdateProgress(long Filesize, long readedBytes)
        {

         int updated =Convert.ToInt32((readedBytes * 100) / Filesize);
         progressBar1.Value = updated;
        }

@ EDIT2

private void download()
{
            req = (HttpWebRequest)HttpWebRequest.Create(new Uri(url));
            res = (HttpWebResponse)req.GetResponse();

            Int64 contentlength = res.ContentLength;

            ResponseStr = res.GetResponseStream();


            strLocal = new FileStream(@"E:\\xxx.tar.gz", FileMode.Create, FileAccess.Write, FileShare.None);


            byte[]read=new byte[1024];

            int readed = 0;
            while ((readed = ResponseStr.Read(read, 0, read.Length)) > 0)
            {

                strLocal.Write(read, 0, readed);
                backgroundWorker1.RunWorkerAsync();
              //  this.Invoke(new UpdateCallBack(this.UpdateProgress), new object[] {ResponseStr.Length,strLocal.Length });


            }

            strLocal.Close();
            ResponseStr.Close();
}

        private void UpdateProgress(long Filesize, long readedBytes)
        {

         int updated =Convert.ToInt32((readedBytes * 100) / Filesize);
         progressBar1.Value = updated;
        }

        private void backgroundWorker1_ProgressChanged(object sender, ProgressChangedEventArgs e)
        {
            progressBar1.Value = e.ProgressPercentage;
        }

        private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
        {
            UpdateProgress(ResponseStr.Length, strLocal.Length);
        }

您的所有操作都在同一線程上進行。 在進行下載時,該應用程序將停止UI更新。 對於這種情況,我通常使用BackgroundWorker更新進度條。

這是有關后台工作者的MSDN資源。

根據您的編輯,以下是適合您的代碼:

// At the class level, put this:
BackgroundWorker bw = new BackgroundWorker();
bw.WorkerReportsProgress = true; // This means we want to send updates from the background worker.

// The DoWork method handles your time consuming task, which in this case is your download method. So you can try this:
private void Download()
{
    bw.RunWorkerAsync();
}

// This should be called as a result:
private void bw_DoWork(object sender, DoWorkEventArgs e)
{
    // The worker who's progress will be updated.
    BackgroundWorker worker = sender as BackgroundWorker;

    req = (HttpWebRequest)HttpWebRequest.Create(new Uri(url));
    res = (HttpWebResponse)req.GetResponse();

    Int64 contentLength = res.ContentLength;

    ResponseStr = res.GetResponseStream();

    strLocal = new FileStream(@"E:\xxx.tar.gz", FileMode.Create, FileAccess.Write, FileShare.None);

    byte[] read = new byte[1024];

    int readed = 0;
    while((readed = ResponseStr.Read(read, 0, read.Length)) > 0)
    {
        strLocal.Write(read, 0, readed);
        // Update the worker (this uses the number you calculated)
        worker.ReportProgress(Convert.ToInt32((ResponseStr.Length * 100) / strLocal.Length));

        strLocal.Close();
        ResponseStr.Close();
    }
}

// This is called via worker.ReportProgress
private void bw_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
    progressBar1.Value = e.ProgressPercentage;
}

您需要在您的課程中定義后台工作程序,並允許其接受進度更新。

然后,無論此方法需要后台工作人員在哪里,都需要調用RunWorkerAsync 您可以在下載方法中執行此操作,也可以替換調用下載的位置。

在do work類中,您可以執行通常的所有工作,但是在要更新進度的情況下,可以使用必要的值調用ReportProgress

如果您查看上面的鏈接,還有其他可以實現的方法-如果您擔心取消后台工作程序或出現錯誤或其他任何情況。

編輯

如果您仍然收到錯誤,我只是意識到您可能正在嘗試從Stream對象提取長度。 如果錯誤仍然存​​在,請看這個問題

如上所述,它與線程有關。 因此,您需要將操作分開在多個線程上才能更新UI。 您還可以使用異步並等待以解決此問題。 以下是一篇不錯的文章,該文章是關於執行一些操作和更新UI的。

http://www.i-programmer.info/programming/c/1514-async-await-and-the-ui-problem.html

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